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  1. #51
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by alsims2007 View Post
    I'll be the exception then. With PB monk aoe is far better than given credit for. And even without PB it's still competitive. GL plus twin is still a huge 42% damage increase on top of a attack speed. Ninja has a flat 20% that only affects death blossom and if you want the extra attack speed then you waste an aoe attack. obviously the 10 seconds of the PB is better than drg or ninja aoe no matter how you decide to calculate it (yeah I said it. Ever seen the difference between a crit and non-crit attack? Not quite there but that's what gl3 does) but the low arm of the destroyer potency plus the non aoe move in between each rotation makes calculating a bit harder without PB . Also a full gl3 howling fist is far stronger than katon and even doton (the trade-off is 3 katon/doton to a monks 1 howling)
    You will not have perfect balance up for every pull. For an average pull You will be able to use rockbreaker every 3rd gcd (184.6 lets call it 185 to put the numbers in your favor, fully buffed). While NIN will be able to use death blossom every GCD (120 potency) and DRG being able to use doom spike every GCD as well (160 potency). Now even if we were to get into burst as you were talking about howling fist. Death blossom + double katon for NIN, and for DRG we have doom spike + dragon fire dive. The only time you would even remotely pull ahead is when you have PB up and when that falls off, you go back down again.
    (1)

  2. #52
    Player
    alsims2007's Avatar
    Join Date
    Sep 2014
    Posts
    89
    Character
    Bathu'a Silver'al
    World
    Famfrit
    Main Class
    Pugilist Lv 60
    We out gear content so much that there is no reason to make such a small pull where it isnt up for every pull. Honestly maybe the difference in numbers I saw were attributed to a stronger internal release. 30% Higher crit chance is real.For reference im a monk that went ninja and then back to monk after the nerf. I saw the difference running wp for my monk zodiac (ugh 20+ runs) both using 115 weapons (ha and nexus). Maybe you can say I hadn't mastered the class like monk but compared to pre nerf, ninja blew monk out of the water in aoe. If it was attributed to more crits then either way it's very close
    Anyway enough arguing. I wouldn't mind if im wrong as long as my point gets across . that is it's nowhere near as bad as it's made out to be and monks need to stop being afraid to throw out aoes
    (0)

  3. #53
    Player
    4gotmypassword's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vicky Vixen
    World
    Cerberus
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by IXZERO View Post
    Think you meant Doomspike instead of Impulse drive but yeah DRG>NIN>MNK in the AOE department.
    Yeah... wrote that post at like 5:30 am...

    Quote Originally Posted by alsims2007 View Post
    it's nowhere near as bad as it's made out to be
    Maybe, but it's still the worst of any class.
    (0)
    Last edited by 4gotmypassword; 03-11-2015 at 12:34 AM.

  4. #54
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    DRG is fine the way it is. Sure, MNKs may pull higher numbers on a dummy, but in practice I find I routinely out-DPS MNKs because they end up losing GL due to mechanics in many fights. They've got increased utility as a tradeoff for the fact that maintaining GL can be very difficult if not outright impossible in certain battles.
    (1)

  5. #55
    Player
    4gotmypassword's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vicky Vixen
    World
    Cerberus
    Main Class
    Dragoon Lv 60
    I agree in terms of monks, it depends on the fight.
    I find NIN massively better than DRG, though. All that utility for very similar DPS.
    (1)

  6. #56
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by 4gotmypassword View Post
    I agree in terms of monks, it depends on the fight.
    I find NIN massively better than DRG, though. All that utility for very similar DPS.
    Ninja Utility ends with Trick Attack, sure Goad is really nice on paper but in the end a Bard has to play his Peom anyway because Ninjas use just as much TP as monks.
    In the end it's only really useful when someone dies or giving it to others while you TP starve, before the TP nerf Goad was godly for the very reason that you didn't run out of TP yourself so bards didn't have to play Peom and could focus on Requiem instead.
    (1)
    Last edited by Atreides; 03-11-2015 at 08:27 PM.

  7. #57
    Player
    4gotmypassword's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vicky Vixen
    World
    Cerberus
    Main Class
    Dragoon Lv 60
    Tanks.
    Paeon won't keep them up as well as it will for anyone else.
    Goad will.
    (1)

  8. #58
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    If you invigorate at 600 tp as MNK/NIN you should't have any TP problems, even on non stop attacking long fights like T10.
    (0)

  9. #59
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    You can also let the bard use battle voice with paeon to reduce the need for tp. Since bards dont benefit from BV you can make up the difference with goad. Another use would be to give goad to your war or drg in add phases so that ge can increase his dps with aoe. Goad is still useful you just need to be creative.
    (1)

  10. #60
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Inuk9 View Post
    If you invigorate at 600 tp as MNK/NIN you should't have any TP problems, even on non stop attacking long fights like T10.
    Yes, you will. You must not have crafted gear with SS on it. Cause you drain quick. Also, T11 is a non stop fight, T10 has some minor breaks in it.
    (0)
    Last edited by Ephier; 03-12-2015 at 11:22 PM.

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