I think the loss is the loss of your gear, that's it. Adding 5 materia to one weapon will probably make you pretty powerful, so the risk is losing your gear and materia you previously added.This "Dark Side" of materia crafting is said to be the most powerful, but will come at a cost.
So what will the cost be?
What are we able to sacrifice?
Gil? Time? Gear? Anima? Guardian's Aspect?
Perhaps none of those but it may be a different kind of sacrifice.
When they use terms like "Dark" or "Forbidden" to describe this materia enhanced gear it brings to mind Cursed Armor. Armor or weapons with a soul of their own, that uses the possessor as a host to carry out it's dark wishes.
So it may be that this Dark Materia Gear may take our your body in some way.
It could possibly:
Slowly drain your HP or MP
Increase your enmity
Have a very low durability
Or my personal favorite, the price of wearing this evil gear is your body itself.
Once crafted you will not be able to remove the armor from your body.
In a game designed for variability, you pay the ultimate price of having no choice.
So not only can you not change your gear, but you will also not be able to change your class.
That is, until you pay for the "evil" materia to be "purged" from you.
Loss of gear is the cost of failing on normal materia.
Why would you have the same risk on something that is much more rewarding?
Huh? If you add just one materia, then there isn't any failure. It's 100% guaranteed you won't lose the materia and gear if you add just one materia to your item. But if you try to add two, three, or four on top of that one, then there is risk of losing that gear and previously added materia.
EDIT: Ah I see what you're saying now, I think there isn't a "better" reward per se, I think maybe if you have three materia on one item, then maybe you get a bonus but if you're going for that bonus then there's a risk of losing everything you have.
I am referring to forbidden materia, of which we don't know anything about as of yet, not the adding of up to 5 normal materia.Huh? If you add just one materia, then there isn't any failure. It's 100% guaranteed you won't lose the materia and gear if you add just one materia to your item. But if you try to add two, three, or four on top of that one, then there is risk of losing that gear and previously added materia.
EDIT: Ah I see what you're saying now, I think there isn't a "better" reward per se, I think maybe if you have three materia on one item, then maybe you get a bonus but if you're going for that bonus then there's a risk of losing everything you have.
All we know is that is it great power at a great cost.



I've never seen mention of Forbidden Materia anywhere. They mention a forbidden branch of the craft but not forbidden materia. This was originally used in reference to slotting more than one materia when it was first announced.
Edit: Found it
http://forum.square-enix.com/ffxiv/t...l=1#post162041
Finally, rumors tell of a forbidden technique with a high risk of failure to attach another materia to an item that already has a materia attached to it…
Last edited by Arcell; 08-28-2011 at 02:55 AM.
I thought it might be a story mechanic for the antagonist to have a goal - to acquire immortality, but looks like I was reading into that too much..
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