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  1. #1
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    my highest run for zodiac drop was 7 for tam tara HM
    got most in one run
    RNG is RNG
    (0)

  2. #2
    Player
    synesthetic's Avatar
    Join Date
    Dec 2013
    Posts
    402
    Character
    Rihael Eden
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by FabledFox View Post
    But it is so rewarding when you finally get that drop. People know you "worked" hard for it.
    Quote Originally Posted by ErzaScarlet77 View Post
    my highest run for zodiac drop was 7 for tam tara HM
    got most in one run
    RNG is RNG
    Because of the RNG gates everywhere in this game, I can't respect anyone who has gotten their drops, because for all I know, they're one of the lucky ones. Which nettles me because I'm one of the unlucky ones balancing out the average against -multiple- lucky people. If anything, the game is teaching me to resent people, and I'm trying to not let it sink in.

    I don't even feel relief when getting drops anymore, much less any joy or pleasure. There's this strong sense of disbelief because I can't help but look back on That-One-Week-Straight-of-Over-100-Runs-and-No-Drops and take that streak as my norm, my "truth", while I just move on to the next one because I inexplicably still want to get these done.


    I think some means of capping drop rate wouldn't make me any happier with the game, but it would at least feel better than what I've gone through. And I can only appreciate it because I've had that kind of misfortune. But I also think that it would still be unfair to have RNG+caps; you can hit caps and still resent the people who 1/1'ed on everything.

    The non-RNG grinds are boring, and fair, but they're probably disliked by more people. As much as I hate being on the losing end, I admit that having some RNG is probably better for the game's health.

    If possible, I think some sort of compensation system would be better. People ultimately want their drops, but it'd be nice to have effort duly rewarded as well. I just don't know what sort of compensation would be nice. And it can't be something farmable from just anyone spamming dungeons, because that would promote more dungeon bots.
    I think the way lucis tool NQ turn-ins sort of give you a second chance is a step in the right direction though.
    (3)