Pretty much feel the same way. I don't know why SE thought cut and paste of regrinding 16 old dungeons was a good idea. If they were going to make us redo all the dungeons it should have been like books with a 100% drop. RNG is purely crap because it doesn't show skill in obtaining. Someone can get lucky and get it first go other people can go 50+ runs and never see it. And if you have to grind those dungeons more than 10 times eventually you start to get burnt out of playing the game or even bothering at all. Is that what SE wanted people to do? Grind content so much that they want to quit playing? Yea relic shouldn't be 'easily obtained' but those dungeons have very little to offer in replay value. If the dungeons themselves had more replay value, then it'd be more tolerable to do.