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  1. #31
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Eul View Post
    I'm in Animus -> Novus stage for my Omnilex and the alex drop from fate is really worse than atma drop (usually I can get 1 atma per 2 fates).
    You're making me lose hope. I'm at that stage with my Behemoth character's Sphairai and soon to be at that stage with my Leviathan character's Gae Bolg. ;_;

    Quote Originally Posted by FabledFox View Post
    I am sure you know this, but still... Every update, a previous step becomes easier.
    Except that wasn't the case with Atma. It wasn't for a few patches that they eventually relented and increased the drop rates for Atma.
    (1)
    I LIKE the fence. I get 2 groups to laugh at then.

  2. #32
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by 314159265358979323846264338327 View Post
    The best weapon in the game is too hard to get
    Or too easy to get.
    Some people can breeze through this entire Relic quest without experiencing the grinding aspect of it, while others can be stuck on a certain part of the quest because the thing they need will never drop.
    (1)

  3. #33
    Player
    TinyMonster's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    299
    Character
    Soushie Monster
    World
    Behemoth
    Main Class
    White Mage Lv 60
    I tried to get Alex from FATEs but I decided to use the solds and hunt like crazy to get them but damn the materials are expensive here!
    (0)

  4. #34
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by FabledFox View Post
    I am sure you know this, but still... Every update, a previous step becomes easier. I'm sure the drop rate will go up drastically soon enough. It is without a doubt the next step after the increased Light bonus. And remember you will be rewarded with a very easy phase after that (40 minutes x 12 Mahatma).
    While this is all true the problem is there simply isn't enough variety of content to do in this game to keep the average player who worked hard for it to keep from slipping a clutch between the ears.

    The issue isn't so much grind in general alone as it is grind focused in too narrow a perspective, options are extremely limited, they just keep rehashing old shit.

    if 3.0 winds up being just more of everything we have seen so far system wise for the first time since it launched I see Xiv being in trouble.
    (0)
    Last edited by Lamentations; 03-06-2015 at 08:04 AM.

  5. #35
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    RNG sucks balls, its one thing this dev team have never got right in 1.0 or ARR, about time they introduced an intelligent RNG system like most other modern MMOs out there.
    (2)

  6. #36
    Player
    Trenma's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    106
    Character
    Trenma Mazix
    World
    Tonberry
    Main Class
    Archer Lv 50
    My experience has been a mix so far with my zodiac, I unlocked the sub-quest for Aurum vale when I first started the grind and i'm now only one dungeon off completing everything but that one. (which still means two more after Aurum vale of course).

    In total I would say i've run Aurum vale about 12 times while queueing for others simluatenously. The lack of drop chance hasn't concerned me too greatly because for the most part, you can blitz through the level 50 dungeons in no time at all, however as someone put it earlier, one Aurum vale could see you in there for around 3-4 times as long depending on your party and that's what is killing the motivation for me.

    I have to give commends to those that are game enough to go for another relic, lol.
    (0)

  7. #37
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    my highest run for zodiac drop was 7 for tam tara HM
    got most in one run
    RNG is RNG
    (0)

  8. #38
    Player
    synesthetic's Avatar
    Join Date
    Dec 2013
    Posts
    402
    Character
    Rihael Eden
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by FabledFox View Post
    But it is so rewarding when you finally get that drop. People know you "worked" hard for it.
    Quote Originally Posted by ErzaScarlet77 View Post
    my highest run for zodiac drop was 7 for tam tara HM
    got most in one run
    RNG is RNG
    Because of the RNG gates everywhere in this game, I can't respect anyone who has gotten their drops, because for all I know, they're one of the lucky ones. Which nettles me because I'm one of the unlucky ones balancing out the average against -multiple- lucky people. If anything, the game is teaching me to resent people, and I'm trying to not let it sink in.

    I don't even feel relief when getting drops anymore, much less any joy or pleasure. There's this strong sense of disbelief because I can't help but look back on That-One-Week-Straight-of-Over-100-Runs-and-No-Drops and take that streak as my norm, my "truth", while I just move on to the next one because I inexplicably still want to get these done.


    I think some means of capping drop rate wouldn't make me any happier with the game, but it would at least feel better than what I've gone through. And I can only appreciate it because I've had that kind of misfortune. But I also think that it would still be unfair to have RNG+caps; you can hit caps and still resent the people who 1/1'ed on everything.

    The non-RNG grinds are boring, and fair, but they're probably disliked by more people. As much as I hate being on the losing end, I admit that having some RNG is probably better for the game's health.

    If possible, I think some sort of compensation system would be better. People ultimately want their drops, but it'd be nice to have effort duly rewarded as well. I just don't know what sort of compensation would be nice. And it can't be something farmable from just anyone spamming dungeons, because that would promote more dungeon bots.
    I think the way lucis tool NQ turn-ins sort of give you a second chance is a step in the right direction though.
    (3)

  9. #39
    Player
    Waffilicious's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    235
    Character
    Fabian Wafflemeister
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    you could make it like pso2 matter board system where the drop is rng but after a certain number of runs (a progress bar tells you) it becomes 100% some where pretty fast while others took like 100 times for the bar to fill
    (3)

  10. #40
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Noshpan View Post
    You're making me lose hope. I'm at that stage with my Behemoth character's Sphairai and soon to be at that stage with my Leviathan character's Gae Bolg. ;_;
    Seriously after I do SB 3 sets of tourmaline acc, I only get 2 Alexandrites. 2. ALEXANDRITES.
    (1)

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