Quote Originally Posted by Alex_Lenderson View Post
What seems to be the point? When I look at the loot progression:

Top Tier Content --> Tome Content (Myth, Sold, Poetic, whatever else is next) --> Dungeons --> Crafting?
You can run the hardest content in the game with fully melded crafted gear. A fresh level 50, pops on 110 crafted gear without melds and can roflstomp everything up to turn 5 maybe more.

Time considerations, you can't gear up all of your classes in Tome and dungeon gear.

You put dungeon drops ahead of crafting in your branching. But that's not really how it plays out. Yes the highest tier dungeon drops are better than crafted gear. But you can't run that dungeon without high level gear. If you don't pony up for 110 gear, you have to run all the mid level dungeons that you already did with your main ad nauseum.

Challenging content isn't locked behind BiS. BiS makes things easier; it isn't necessary. This goes for crafting & gathering as well.