So crafting looked like it would be fun to mess around with. And I do have to say the way they handle the process is interesting. Your gear matters quite a bit and the different abilities are pretty cool.
But I got to say... what seems to be the point of it all? Granted you could make the same argument for what is the point of killing the big bad monster but that still seems the be the purpose behind the game. You know fight evil and kill bad guys.
But when I look at the loot progression is appears to be:
Top Tier Content --> Tome Content (Myth, Sold, Poetic, whatever else is next) --> Dungeons --> Crafting?
I'm aware there are some specific stats on accessories you can gain only via crafting but man it seems like the payoff is kind of crap.
Am I missing something here?