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  1. #131
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Lorielle View Post
    I'm not familiar with weaving ES nor do I understand how this is going to work when you have a puddle right underneath you. Does weaving just cause the puddle to not appear?
    In P1, you basically just zigzag away from and toward Bahamut to land your GCDs attacks while placing the puddles far enough away from Bahamut. In P4, you should not do this since the puddles stay on the battlefield longer.
    (0)

  2. #132
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by lulunami View Post
    In P1, you basically just zigzag away from and toward Bahamut to land your GCDs attacks while placing the puddles far enough away from Bahamut. In P4, you should not do this since the puddles stay on the battlefield longer.
    Oh, I see now. Definitely a P1 thing. It does solve a DPS loss in P1...Potentially P4, but it really depends on if the tanks are really willing to work with you on it. In most cases and groups, not really. Definitely would work out for a static group though.
    (0)

  3. #133
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ooshima View Post
    Your BLM have Swiftcast for 1st ES if necessary and eat the next 2 ES with Manawall.
    You're still moving and not casting. No reason to do ti when it can be avoided.

    As for weaving you just do this http://www.twitch.tv/bokchoykn/c/5883680 . You don't take a tick, and if you do it right (you can leave a little bit later than he does here, but it's a /very/ good demonstration) you don't lose any damage, Thus leaving cover free for anyone else.
    (0)

  4. #134
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    Quote Originally Posted by Hakmatic View Post
    This is laughable, tell that monk to get good. Do not use this parse to compare monk and ninja please. Monk can do way more damage than that pre echo. And I agree with Odo, learn to weave and cover that blm for max raid dps. Dont get me started on GL4. The hype is too much for me .
    This is from Lucrezia, probably the top guild in this game. Get good? Lol..
    (1)
    Last edited by RathSkybreaker; 04-28-2015 at 04:18 PM.

  5. #135
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by RathSkybreaker View Post
    This is from Lucretzia, probably the top guild in this game. Get good? Lol..
    You know, forum professors with a PhD in Skill.
    (0)

  6. #136
    Player
    Spayd's Avatar
    Join Date
    Dec 2014
    Posts
    75
    Character
    Lillianne Nelligan
    World
    Gilgamesh
    Main Class
    Dragoon Lv 64
    Quote Originally Posted by RathSkybreaker View Post
    This is from Lucretzia, probably the top guild in this game. Get good? Lol..
    Then I'd like you to take a look at this: https://docs.google.com/spreadsheets...#gid=722665224

    please not. PRE ECHO BUFF. So yes, this is laughable.
    (0)

  7. #137
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Spayd View Post
    Then I'd like you to take a look at this: https://docs.google.com/spreadsheets...#gid=722665224

    please not. PRE ECHO BUFF. So yes, this is laughable.
    Kill time 6:21 though. Probably one of their old parses posted on their Twitter. Top statics these days are more into running kill times rather than individual numbers since the group can adjust to rig anyone's number as they want.

    If you want to nit pick you can go back to their Twitter and dig out some of the parses there where you can nit pick on other jobs like their BRD or whatsoever. 44X on T11? I'm sure everyone have seen BRDs parsed higher than that but is it laughable? I honestly don't think so. People are looking at their group DPS and kill time which they have always been out there setting the bar.

    Unless you have the same kind of achievements as them I don't see how is it that you are actually laughing at anyone of them.
    (2)

  8. #138
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    Quote Originally Posted by Spayd View Post
    Snip
    I'm not going to sit here and argue with you about whose better between Lucrezia and DnT. Also, the funniest part about the leader board, that you just posted,which mind you everyone in there mom knows about, in literally every top 3,save T13, ninja beats monk. The whole point of me showing the parse was to justify that Ninjas are equal or better than Monks in dps, and you've only proved it further, so thank you for that, also, unlike the parse, we know nothing about the party comp they went in with, was it double monk? You don't know. It's very easy to cheese parses, I'm not saying they did I'm just saying there's very little to prove they didn't.

    And for the record, I'm not trying to discredit any guilds here, I have a ton of respect for those guys and I know a lot of the guys involved with doing those crazy pushes and I could never do it. I just think it's ridiculous that you'd point to that leader board which isn't transparent at all with any of the encounters. I take the numbers to be true like most people because it's DnT but at the end of the day they lack transparency which devalues the credibility even if they are real. Also, I'll point you to this, I'm sure you've seen this, and I'm sure you know they used the AoE strat in T10 to pull that off. https://twitter.com/Darkwis00/status/588015938542370817, how many of those parses you just linked did something similar, think a blm can pull 700 dps normally?

    Anyway, back to the topic at hand. Monks should maintain their relevance. Dragon Kick is seriously overpowered and at the very least a top tier mnk can still pump out some pretty crazy numbers,hell in progression for FCOB double monk was the god tier setup because no one knew how to play ninja, and DRG was complete garbage until they buffed the class. However that was then, and this is now, and they are now facing the fact that DRG and NIN can generally out parse them which isn't necessarily an issue due to the fact that Mnk has more consistent form of utility in DK, Nin has goad, DRG has disembowel but during progression unless you're hitting a dps wall, DK is probably more important to you. If Monk didn't have DK i'd be more worried for the classes relevance but it's way too strong to be worried about it. When in content is on farm it's a different issue, and when echo is involved then it is an issue because there's less of a reason to bring one over someone who can just deal more damage. At the end of the day I don't think it's crazy, Monk had it's time to shine as the top DPS in the game, and it still does decent, but DRG got super buffed, and Ninja has been min maxed to the point of DRG and MNK and it just so happens to be awesome, I mean, what did you honestly expect to happen?

    Quote Originally Posted by Ooshima View Post
    Kill time 6:21 though. Probably one of their old parses posted on their Twitter. Top statics these days are more into running kill times rather than individual numbers since the group can adjust to rig anyone's number as they want.

    If you want to nit pick you can go back to their Twitter and dig out some of the parses there where you can nit pick on other jobs like their BRD or whatsoever. 44X on T11? I'm sure everyone have seen BRDs parsed higher than that but is it laughable? I honestly don't think so. People are looking at their group DPS and kill time which they have always been out there setting the bar.

    Unless you have the same kind of achievements as them I don't see how is it that you are actually laughing at anyone of them.
    So much this.
    (2)
    Last edited by RathSkybreaker; 04-28-2015 at 04:21 PM.

  9. #139
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Early progression groups think MNK are OP with their Dragon Kick and Mantra, and that's really all that matters... I'm not saying MNK should be nerfed by any means, but for when it really matters, MNK are ahead of both DRG and NIN.

    Once everyone starts getting more geared, and Dragon Kick/Mantra becomes less important(still important for less hardcore groups), it doesn't matter anyways... At that point, you should have no problem with DPS, and if your group does have it, you can't put that on MNK having a couple of points lower than a DRG/NIN...

    I would like MNK to have another way of getting back GL stacks, or holding on to them in a better way, but as much as I would like them to get higher DPS too, they would have to nerf Dragon Kick/Mantra some then...
    (0)

  10. #140
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    I don't see a reason we need a "way to keep stacks" or "Getting them back" - Multiplicative scaling is Monks' name of the game, and come HW, with GL4 we get

    +36% Damage
    +20% attackspeed
    Those alone combined are 63.2% bonus damage.. and it only gets better when you use cooldowns; Internal Release goes from being a 15% (30% crit / 50% extra damage 30% of the time) average increase to a 24.48% increase, assuming no changes are made. Blood For Blood becomes 16.32% increased damage.

    Even if we don't get more damage cooldowns we get 63.2% damage constantly from greased, +5% on fists of fire, and + 10% from Twin Snakes, + 10% from Dragon kick... We don't need anything, maybe a way to consume stacks and do liek a 4-500 potency attack?
    (1)

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