FMA would be a fun world to play in.


FMA would be a fun world to play in.

Tactics Online? Hells yeah!

I expect a Front Mission MMO to come out.. That would be my best guess if they're going to take from one of their past titles.

It wouldn't be called Front Mission Online though.. Since they already did that.. I twas playable through the JP Version of Play Online.


And I understand that. But I can't help but notice that every game developed with the crystal tools engine uses heavy cut and paste of large areas and terain, as if the tool was spesificly made to create tilesets with high detail. After all, the engine was advertised as allowing SE to better create worlds for modern game systems, and I can only guess being able to simultaniously load similar geometry and textures at the same time would have something to do with that.
I'm just hoping this next engine allows them to be a little more dynamic in their world design. Maybe having the engine geared more towards geography painting rather than large blocky tilesets. And maybe they can learn that areas don't need to be so large, expecially when it serves little other purpouse than to resort to large tiles, make the player take more time walking anywhere, and to bog down the prosessing speed.
I can agree with that



If its being developped by current staff it will prolly fail, if they hire outside help might be ok, Dues Ex has been so trash in terms of engine design right now, using the modified crystal tools. Its had such negative support on PC and can barely handle AA (with it off in consoles). Its terrible, hopefully they have it fixed by tomb Raider and defiantly by any new engine because if that continues, they should just stop making engines and go to CGI movies, it is all SE are good at.
lol at the dx11 boasting, better late than never.



Deus Ex uses the (modified) Crystal Engine from Crystal Dynamics, not the one from Square-Enix.Deus Ex has been so trash in terms of engine design right now, using the modified crystal tools.
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