Quote Originally Posted by MrKupo View Post
with reinforcements and exp chains, I can see how normal experiencing can be better than PLing. This would be especially true if chains can be broken by interrupting high level chars.

For example, if you have a full party of 30s killing 40s raptors, those raptors are less likely to call in as many reinforcements and the exp chains will be maintained by the speed of the kills. On the other hand, if you have a PL r50 trying to change that up, the raptors will be calling in all nearby mobs to gang shank the PL on top of the fact that r50 is higher than r40s, thus making a chain impossible.

Boom, counter PL system already stated in the release notes. Conversation over.
Link system only works if there are nearby mobs. With higher level players helping an already speedy party doing chains, chances are areas would be very empty. Also keep in mind player mindset of sticking to only one area for leveling. Just like you only mention raptor parties, how many parties do you think that little area can support?