From what I understand, the Duty Finder queue penalty was implemented to prevent people from spamming the queue for an "In Progress" dungeon, and withdrawing every time it's not in progress. Yeah, this was annoying and should be prevented.

So why are groups and players not queuing in progress being penalized?

Often when I play with friends, we'll have about 5 or 6 of us and queue up for things. Sometimes when you wait 30-60 minutes, one of your 5-6 people are not at the computer for the whole less than a minute DF prompt.

Typing this up because for the 3rd time this month, we're locked out of queue for 30 minutes and have absolutely nothing we can do together. I know this isn't a common occurance, but I don't see the reason in penalizing a group for wasting a minute of 1-3 people's time. The penalty system solved an issue but created more in it's place.