Page 2 of 2 FirstFirst 1 2
Results 11 to 18 of 18

Thread: Asuran Fists

  1. #11
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by RegaDosei View Post
    That doesn't make very much sense. I can't say much about other jobs but I'm very positive that LNC and ARC have much stroner ws's. And if you're talking about PGL only ws's, Vicimize II with 3000 TP is much more effective.
    3k TP Simian Thrash hits significantly harder than 3k TP Victimize (with multiple enfeebs on the enemy as well). This has been true since the 2nd damage buff for Simian Thrash. Tested multiple times against multiple mobs.

    The ONLY WS I imagine may match or overpower a 3k TP Simian Thrash at this time is a 3k TP Chaos Thrust done when the target is under 20% HP.

    Only WS ARC has that may do more damage is Bloodletter - which only holds true against targets with naturally high defensen so that the static 500 damage at the end of the dot makes it no contest.
    (0)

  2. #12
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Hoping monk would get this WS.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  3. #13
    Player
    Zamana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    39
    Character
    Zamane Lankasit
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    I have what I think the solution for Simian thrash. Why not make the weapon skill activate anytime, but gain some sort of bonus for after a evasion? This way both player base and developer idea are implemented.
    (0)

  4. #14
    Player
    Daemion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    76
    Character
    Dae Mien
    World
    Hyperion
    Main Class
    Marauder Lv 50
    1.20 indicates no more EVASION needed to proc this skill! WOOT!
    (0)

  5. #15
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    The low damage discription worries me though...
    (0)

  6. #16
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    I imagine it means each hit is low damage otherwise a 9 hit high damage would be stupid
    (1)

  7. #17
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Well, each hit is quite low damage even now, it's the combined dmg that is strong, so i dont think they will decrease it.
    And I really hope they really removed the evasion requirement
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  8. #18
    well you get a dmg boost when used with combination so...
    (1)
    Retired FFXI character: Ranok of Sylph

Page 2 of 2 FirstFirst 1 2