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  1. #1
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    You're assuming that HQ versions of gear will remain rare and extremely expensive, that's not likely. HQ is going to be guaranteed with HQ parts and the amount of materials required for synthesis will go down so the rarity of those items will go down considerably. They'll still be rare(r) than the NQ versions though. Is a NQ Crab Bow with 5 materia better than a HQ Crab Bow with 1? Probably however those who gamble and win get that HQ Crab Bow with 5 materia, a completely unrivaled bow in all aspects.
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    Last edited by Arcell; 08-27-2011 at 12:06 PM.

  2. #2
    Player
    Atomisk's Avatar
    Join Date
    Apr 2011
    Posts
    184
    Character
    Darth Haruko
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    There is going to be no more HQ +1 +2 or +3 just nq and hq from what I've heard.
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    I am seriously going to beat you until battle tanks pull us apart.


  3. #3
    Player
    Soulfire's Avatar
    Join Date
    Jul 2011
    Posts
    211
    Character
    Maki Amiyuki
    World
    Masamune
    Main Class
    Fisher Lv 60
    Unfortunately I've been combating this in a thread that doesn't use the tag. The guy mentioned that +3 bow there, too.

    Anyway, I hope it's fine to just quote my two posts here.

    Quote Originally Posted by DNO View Post
    Quote from "[dev1017] Materia crafting system (name tentative)"
    "A failed attempt to attach materia will result in the loss of all items involved in the process, barring the key item."
    Quote Originally Posted by Soulfire View Post
    What is this, a free-to-play game?
    Oh, wait...

    I am 100% against this, and if it wasn't mathematically impossible I would be more.

    To me this is the epitome of free-to-play. As in in my head it's what made all those F2P games I played suck.

    And
    if
    I
    could
    remember
    all
    of
    them
    off
    the
    top
    of
    my
    head
    we
    would
    probably
    have
    a
    nice
    long
    list
    of
    games
    not
    worth
    playing.

    Pay money, attempt to upgrade your gear, lose it all, pay more money...
    I hate this renowned mechanic with great passion.

    I'm not of the gambler mindset.
    Time is valuable.
    I like my work to actually count for something.

    I don't know what's up with you people saying "I'd like all my time and effort to get washed down the river because it'll stimulate the game's economy!"
    You've either got a screwed up sense of fun or a desire to wreck others'. (Or bad judgment.)
    How 'bout you discard your entire inventory and start buying?
    That'll stimulate the economy in perfectly similar fashion. You'll be so pleased!
    Quote Originally Posted by Aeyis View Post
    You must be new to the mmo life then. Ragnarok Online was already mentioned above (twice) and there were other games as well that used it quite succesfully. None of those were free to play either.

    It actually did make one feel like one achieved something in even posses an item with a higher upgrade level.~
    Quote Originally Posted by Soulfire View Post
    New to MMO life? I've been doing this for over six years. Granted I did not play many pay-to-play games, so I'll give you that.

    When I said it was the epitome of free-to-play I meant it summed up the mechanics I personally would not expect from a pay-to-play game. To my dismay, it appears my expectations have been betrayed, and a number of pay-to-play games are using such systems.

    Let me say that again in a way easier to understand. It's not about what's in free-to-play or pay-to-play games. It's about quality. When I have to pay monthly fees to play a game, I expect quality.

    Currently this game is free-to-play because it did not meet that bar - that bar of expectation of quality held by so many.

    You know what I hate to see?

    Tears.
    People crying over losing something important.
    And especially the jerks who say stuff like "Quit your QQing."

    This will become what you see. Over, and over, and over again.

    That is NOT an enjoyable environment. That is NOT quality. It makes me so very, very FURIOUS at the people responsible for implementing that system. I do not want to hear how Square Enix caused my dear friends to suffer.

    All of it for what? One guy to feel like he accomplished something, you say?

    Many others fall into depression and shed actual tears, all so that one guy can have a coveted item and feel accomplished? Feel accomplished because of LUCK?!

    Last I checked this game was gonna be based on skill and strategic planning.
    Last I checked the aim was to make this game as enjoyable as possible for everyone.
    I must've missed the memo that said otherwise.
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