

There are a lot of VR headsets in development at the moment, HTC, Sony, Oculus. This game may have a first person mode, but battling was never intended from that perspective. If you tried it you would have a chance to have a seizure with all the flashing lights. (Honestly don't try it unless you want to strain yourself.) Also the limitations of FPS and field of view would make it difficult.
As for roleplaying and just simply sightseeing, I see no problem with it. It would be quite enjoyable.
I actually tried cerberus in first person mode. Was very entertaining.There are a lot of VR headsets in development at the moment, HTC, Sony, Oculus. This game may have a first person mode, but battling was never intended from that perspective. If you tried it you would have a chance to have a seizure with all the flashing lights. (Honestly don't try it unless you want to strain yourself.) Also the limitations of FPS and field of view would make it difficult.
As for roleplaying and just simply sightseeing, I see no problem with it. It would be quite enjoyable.

Unless they heavily dumb down the visuals, no. You need at the minimum a perfect 1080p/60fps, with a proper anti-aliasing solution to boot, otherwise it's going to cause nausea. This game doesn't deliver on either requirement when rendering only a single viewport.
Don't know about "perfect 1080p/60fps" ... but low latency is a must (for Sony's VR, 18ms the last I heard; which is pretty good) and the glasses need to be adjustable (or even better self-adjusting) for different head size and inter-pupillary distance. Frame-rate can also be "faked" via reprojection (the technique used in Killzone:Shadowfall MP; that almost no one noticed showing how effective it is).

I'm at work where youtube (and pretty much anything else) is blocked so I can't post it right now, but sometime last year someone with an Oculus Rift dev kit posted a proof of concept that tied This games camera movement to the motion sensors shown in both first person and third person. First person was a bit impractical as would be assumed, however, its application in 3rd person was actually pretty impressive. It probably would be better for just looking around fields and such but it worked much better than one would expect.
Again I can't provide a link right now but if you search something along the lines of FFXIV Oculus Rift, it should still be up.
Oh, I should note that this was in no way official, just a fan project.
Possible in 2016....
http://www.gamespot.com/articles/ps4.../1100-6425672/




RIP Gunpei Yokoi.


if we still had the first person effects from beta i would say yes, we had head bobbing we could see our weapons, we could see our boys and animations, but it was removed by request in beta, so now i would say no to vr :c though i would love it if it would go back to the beta 1st person with the vr headset.
Sometimes you just got to have Some fun
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