Unless they heavily dumb down the visuals, no. You need at the minimum a perfect 1080p/60fps, with a proper anti-aliasing solution to boot, otherwise it's going to cause nausea. This game doesn't deliver on either requirement when rendering only a single viewport.
I'm at work where youtube (and pretty much anything else) is blocked so I can't post it right now, but sometime last year someone with an Oculus Rift dev kit posted a proof of concept that tied This games camera movement to the motion sensors shown in both first person and third person. First person was a bit impractical as would be assumed, however, its application in 3rd person was actually pretty impressive. It probably would be better for just looking around fields and such but it worked much better than one would expect.
Again I can't provide a link right now but if you search something along the lines of FFXIV Oculus Rift, it should still be up.
Oh, I should note that this was in no way official, just a fan project.
Possible in 2016....
http://www.gamespot.com/articles/ps4.../1100-6425672/
RIP Gunpei Yokoi.
Don't know about "perfect 1080p/60fps" ... but low latency is a must (for Sony's VR, 18ms the last I heard; which is pretty good) and the glasses need to be adjustable (or even better self-adjusting) for different head size and inter-pupillary distance. Frame-rate can also be "faked" via reprojection (the technique used in Killzone:Shadowfall MP; that almost no one noticed showing how effective it is).
if we still had the first person effects from beta i would say yes, we had head bobbing we could see our weapons, we could see our boys and animations, but it was removed by request in beta, so now i would say no to vr :c though i would love it if it would go back to the beta 1st person with the vr headset.
Sometimes you just got to have Some fun
Meh, screw Oculus. Completely lost interest when Facebook bought it out. Sony all the way for me. I just hope its not just compatible with Sony consoles, even if its not 3D.
P.S its set for release early 2016.
Wha? Why would someone request that be removed? It was optional wasnt it?
Last edited by KayoZ; 03-04-2015 at 10:24 PM.
Probably because most of the people who wanted to play in first person did NOT want to have to deal with things like head-bobbing, body and weapons obstructing view, and so on and so forth. I don't know for sure, that's just my guess.
More realistic, but harder to actually PLAY.
Going full-on .hack could be cool, but plz no soul-sucking quasi-AIs. And while we're on the topic, plz no brain microwaving (Sword Art Online). That's just rude...
VR headsets will be like most other "newer" technologies, it will be cool at that moment but nothing will actually be done with it.
I foresee maybe 1 or 2 games and that is it tbh
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