That's all true and good for the players that are looking for additional challenge. Trouble is the vast majority of the playerbase is drowning in the current simplified version.

There's no way around it. Randomization and enhanced AI requires more from players. It requires additional pre planned contingency stats to deal with certain combinations (last phase t10 is an example). It then also requires players to have the awareness to identify in real time what is being thrown at them as it can be a number of things. And yet still is subject to proper execution.

All we have now in general is straight execution. Those extra layers will be extra stumbling blocks to most. People can't follow a script how the heck do we expect them to improvise? This is a nice change for the upper crust that wants to be more engaged in fights after they are learned. Everyone else is just trying to survive in the 1st place.