Quote Originally Posted by Felis View Post
They can do it like the Ifrit fight during 1.x, a mix of pattern and randomness

patter: Ifrit do specific attacks during the phases with specific time between the attacks
random: you don't know what attack come next
that how the fight must be, you can't take out all the script of the fight it's impossible.it will lead to some huge headache for balance it, but the fight must be more random... than what we have get soo far. it's not that hard to do it, but they simply are scared to frustrated player that refuse to move out of them comfort zone and it's sad to see this. because, like i have said before the thrill to beat this sort of boss is the best. even when it by sheer luck the first time, with each victory you grow in confidence and get better at do it. here if you get the dance right, you will have no probleme to redo it when you want.

the replayability of the content is bad because of this