Quote Originally Posted by Noahlimits View Post
Look for a past letter with the dev, Yoshi P specifically said why he doesn't make bosses have random sets of abilities. It would make world firsts trivial since one group could just get lucky in the timing of mechanics, which others could get the short end of the stick. And making it to where the abilities couldn't repeat / go in a certain order too often still defeated the purpose.
We already have some bosses with randomized elements and Yoshida said he would think about adding more depending on the popularity of those fights.

Having world firsts mean less is probably the worst reason I can think for not making the game more enjoyable. That is literally 8 accounts of 4 million to get that honor. Why should the entire game be less challenging as a whole so that a handful of people won't get lucky?