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  1. #1
    Player
    314159265358979323846264338327's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    209
    Character
    Amazon Dotcom
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Snugglebutt View Post
    Adding officially sanctioned systems like PLEX will not reduce RMT and especially will not reduce RMT spam, it will increase RMT spam and I know this from experience
    The games that have it have significantly less RMT, and I know this from personal experience. How do I know this?

    WoW for example has never had as many bots as it does these days after the introduction of the token system and it has more RMT spam than ever before.
    It's literally not even in the game yet. How can there be so many more bots as a result of something that doesn't exist?

    Thirdly the RMT will control around 90% to 95%% of the PLEX system by buying up en masse the majority of the PLEX's which would be sold in the game for gil
    There's not a finite number of them available. They are infinite. RMT can't simply "buy them all", and if they did try to buy a huge stock it would just smash the price into the ground from over saturation. Free game time for everyone!

    I have seen this happen in many MMO's that use such token systems like PLEX where can buy it with real money and sell in game for the games currency
    Many MMOs use it, or switch to using it, because it has a direct negative effect on RMT. If it really caused problems, more and more of them would be willingly switching to such a system.

    But hey, I only have a good 5-6 years into EVE, which is one of the most well known games out there that uses any kind of token system. Wanna know how many RMT I've come across there, be it in game or via PMs? ZERO
    (0)

  2. #2
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by 314159265358979323846264338327 View Post
    But hey, I only have a good 5-6 years into EVE, which is one of the most well known games out there that uses any kind of token system. Wanna know how many RMT I've come across there, be it in game or via PMs? ZERO
    I don't think you quite grasp the differences between here and Eve. With Eve CCP monetized time. Not in real money, but game money. Everyone sells game time nowadays, but CCP is one of the few (if not only) companies to do so as an in-game item. To support this they also made their game subscription-optional. What's the point in offering time as an in-game item if you're just going to force people to subscribe anyway? XIV is so very NOT that. Game time has no value in XIV because we're all required to subscribe to play. All more time does is unlock veteran rewards, of which only one can be sold over the marketboard (at a very low price at that). Now, in order to make time worth trading in XIV they would have to adopt CCP's model and get rid of mandatory subscriptions. That's just not going to happen.
    (2)
    Last edited by Gilraen; 03-08-2015 at 10:24 PM.

  3. #3
    Player
    ScarletDawn's Avatar
    Join Date
    Oct 2014
    Location
    Shirogane
    Posts
    383
    Character
    Scarlet Dawn
    World
    Lich
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gilraen View Post
    snip
    They would have to add a system much like Eve skills system, where time = training. So then people are forced to buy time in order to keep training. But how does one do that in FF?
    (0)