Quote Originally Posted by Violyre View Post
That could simply be fixed if there was a system to limit an item to X amounts of trades. The seller can trade it, but the person traded to would have it bind to them. Same with if it was on MB. Lock it to the buyer.
Defeats the purpose of it then.

Look, I've played two (freemium in NA) games that have tried to do this, and one was shut down (Wizardry Online), and the other has more bots than players (Archeage.) In the latter, the gold inflation (from the RMT, though easily-killable bots) effectively made it so that 20$ buys you less than a dollar in benefits. Both of these were PvP games. EVE is also a PvP game. FFXIV is not a PvP game.

Did it put an end to illegal RMT? No. It just ramped it up.

In the latter case, now instead of RMT bots stealing your account and looting it, they instead wipe out your credit card with these tokens, and sell them to players below cost.