Did you actually read the rest of my post, or did your ego get so bruised by my first sentence that you ran first thing to Wikipedia to the safe nurturing embrace of an encyclopedia than anyone can edit?


Did you actually read the rest of my post, or did your ego get so bruised by my first sentence that you ran first thing to Wikipedia to the safe nurturing embrace of an encyclopedia than anyone can edit?
I read every word. Did you have a such a problem with the response that you have to swing back to insults? You don't understand inflation in it's fullest. What I posted shows that. Accept it and move to a better argument. Lashing out at me won't edit that page and change that aspect of inflation.
That doesn't make what it said in that quote any less accurate. You're just saying that as scapegoat because you don't want to accept it.
Let's go further shall we? How about Forbes?
http://www.forbes.com/sites/johnthar...ses-inflation/
So it seems it's not just the wiki that understands inflation isn't just about minting money. It's literally about the price of goods and services increased. Lowering our buying power.Inflation is simply a rise in the average price of goods and services in the macroeconomy. Which particular goods and services depends on the measure we are examining. Consumer price inflation is the one usually in the news, and it takes a weighted average of various items purchased by the typical household (the list being determined by survey and then updated periodically). The average can rise while some prices have actually fallen, and how much it reflects your personal situation is a function of how closely the basket of goods and services in the index matches your buying patterns. But, the bottom line is that we say that inflation has occurred when the average price of those goods and services has increased.
Whew. It's a good thing more places exist in the world as references other than Wiki right. Or are you going to lash out at forbes now?
For everyone else. That article was a pretty good read. I recommend it. He goes on to detail other inflation causes other than minted money.
Last edited by Tiggy; 03-06-2015 at 02:07 AM.



They KNOW how much rmt trading can screw up an economy, because they tested it.
You can come up with as many excuses as you want to explain away how the problems people are referencing will simply not exist, but the risk-reward ratio of legitimized RMT is far too low to be worth the developmental expenses associated therein.
Plus they will undoubtedly lose a large percentage of loyal, subscription paying customers, particularly legacy, who have been funding this game since 1.0 launch. As a means to entice the often-rule-ignorant freeloaders to play.
And you thought the free weekends were bad, heh.

Free weekends are fine by me, its provides people a sort of "extended trial" once they hit the lv 20 cap on the free trials. But to have a system where you could play the game entirely free is not feasible, as this game requires upkeep and there is no real P2W options for a F2P market.
Also id hate to see FF go F2P, As currently the sub acts as a buffer to the "F2P types".
Simple having legit RMT causes inflation, since prices will be dictated by supply and demand, not only that players with lots of money can monopolize the whole market and manipulate it. EvE is a prime example of inflation rates.

uhhh, numbers wise, the 1.0 community is far in the minority. Not only that, it screwing up the economy, I.E. driving baby goods prices up would be a good thing. It allows newer players access to gil to get into the mid and higher end markets.
This thread is like watching Bill Cosby's kids say the darndest things.
E: Bolded fun words.
I wonder if you have actually read the article you linked. Most of it doesn't apply in the game.
Slight inflation is harmless. It's part and parcel of the operation of the market - prices go up and down; get use to it.
But that's not what most people mean when they say "inflation" in a causal context. Run away inflation will destroy an economy, but that's won't be the kind of inflation you get when you introduce a PLEX type system.
Gil farmers who farm gil non-stop flooding the economy with gil, making things crazy expensive to buy (without buying gil) is what will kill a game. PLEX introduces zero gil to the economy, ergo, this won't happen.
I noticed you also haven't answer my previous post,
This will cause prices to raise too. Is that "inflation"? Should SE never add anything new because people might stop gathering old mats and resulting in increased prices?Say they introduce a new ore, and the ore is need for new popular weapons. New ore will be in high demand. Some players stop mining old ore [1] and mine new ore. Old ore price increases due to lower supply.
[1] Note, I didn't say what the old ore is used for. But say it's used only for making potions and nothing else.
Last edited by Bishop81; 03-06-2015 at 04:01 AM.


I am a 1.0 legacy player and was glad to save RL money on my plat wedding because they said it wasn't against the ToS I was able to get one from someone in the PF. Just saying that not everyone who played 1.0 thinks the same way as you do. Saving real money is huge for me thats why I like stuff like sub tokens. I would be really happy if FFXIV gets sub tokens like WoW is doing, because I would save so much money.
Since Blizzard is SEs biggest competition they should look into it since it may earn them more profits which would be good for their company.
Last edited by Zumi; 03-06-2015 at 05:42 AM.



They should never, ever use such P2W systems like PLEX which can give people a large advantage in game in terms of in game money aka Gil in this one. Systems where people can make vast amounts of Gil in game for the selling of items like PLEX bought with RL money is P2W.
In every single MMO I have played that has used such systems it led to a ruined in game economy. The only exception is (potentially Eve) but Eve's economy is not similar to this one, the two are not alike and what works for Eve will not work for this one. SE I think has had and continues to have the same ideology as most other people against the suggestion presented here because it is P2W, hence why their cash shop only sells vanity items that cannot be sold or traded in game.
If they implemented a PLEX style system I would quit playing as would a large amount of other people as represented in any thread where such P2W systems are discussed and was partially the reason for the huge uproar on here when the cash shop was announced, thankfully they kept and continue to keep cash shop items limited to vanity pieces with no ability to trade or sell other than to potentially an NPC which will give a microscopic amount of Gil for such items.
Last edited by Snugglebutt; 03-06-2015 at 06:26 AM.



This is another one of those thread that people will never let die because they have it in their heads their idea is the best thing since sliced bread.
I would like to point towards similar thread topics like:
SMN Egi's need reworking
rework the battle system
redo housing
Add in NM's
(and the list goes on)
All of which had hugely detailed expressive writeups explaining how good it is, how it should work, etc. They all have one thing in common, the community and devs alike didnt really care and the devs had their reasons for doing things the way they did and they don't have to explain themselves in detail. Why? Because it is their game. If they add it, they add it. As the OP mentioned, they have commented on this already a loooong time ago with a resounding "maybe?" the successful relaunch is a little over a year old, let the game grow a little before adding something like this in. i just wish the RMT would quit commenting on this post and supporting it.
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