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  1. #1
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80

    What is the hardest MMO fight you ever had?

    And how those fights can be implemented in ARR in a good way?
    (0)

  2. #2
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    This is either for me would be either Mimiron hard mode or Yogg saron 1 light ( never got to do 0 lights before end of WOTLK) in WOW.

    Mimiron HM had a lot of fire, like tons of it and has 4 phases and you have to kite the fire, yes kite since it follows the closest person and make sure you can keep the floor clean as you need the space.

    Yogg saron was a long fight, the main mechanic to this was, don't face your character during Phase 2, the bulk of the fight towards the boss main body otherwise you will lose 100 stack of sanity, once this reaches 0, you will be mind controlled and need to be killed and cannot be revived otherwise you are revived still mind controlled and try to kill your party members.
    (3)

  3. #3
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    GD Clockworks.

    Think Odin - But he is actually Alexander... and is on Steroids with a GM taunting you as you die from invisible stomps to the face... you don't want this. @_@
    (0)

  4. #4
    Player
    HaiHai's Avatar
    Join Date
    Aug 2013
    Posts
    97
    Character
    Rom Com
    World
    Gilgamesh
    Main Class
    Lancer Lv 90
    Probably Mu'ru and 0 Light Yogg Saron in WoW.

    I honestly hope a fight like Mu'ru doesn't come to ff14. That fight was... ughhh.

    However Yogg Saron is probably one of the best fights ever made in an mmo ever. Lot's of new and interesting mechanics at the time that players had never really encountered or had to deal with before. It was long, lot's of phases, and felt like an epic battle against a huge baddie. I think that so far ARR has had some good fights on the same level tbh. Turn 9 is an amazingly designed encounter for example, so I think SE can make just as comparable content. One thing I think that mad Yogg so special though was that although technically it was only one fight, the keepers buffs and optional buff removals, aka 3 light, 2 light, 1 light, alone in the darkness, made the fight so that it felt like it had 4 difficulty settings that all were slightly different and each progressively more difficult. I wouldn't mind seeing that in ff14.
    (3)

  5. #5
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Being in the first group of NA level 75's on an FFXI server to take on Kirin in like 2004, 6 hour fight, do not want.
    (6)

  6. #6
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Miste View Post
    Being in the first group of NA level 75's on an FFXI server to take on Kirin in like 2004, 6 hour fight, do not want.
    Do you have a vid?
    (0)

  7. #7
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Inuk9 View Post
    Do you have a vid?
    Nah, my computer was not good enough back then to try to record and play, too much lag.
    (0)

  8. #8
    Player
    Thyranne's Avatar
    Join Date
    Nov 2014
    Posts
    81
    Character
    Coeur Noir
    World
    Behemoth
    Main Class
    Scholar Lv 37
    Mine was Lei Shen 10 Heroic in WoW. We had a horrible hunter that kept killing us, either by dying by the most stupid mechanics or making spawn 8053495793 adds or making him throw a thunder lance at melee when boss was at 3% or dropping overcharges (that's the name? It's something like that) at the worst place possible, always killing another quadrant.
    (1)
    Last edited by Thyranne; 03-03-2015 at 03:49 AM.

  9. #9
    Player
    Ayanno's Avatar
    Join Date
    Jun 2014
    Posts
    146
    Character
    Ayanno Kannagi
    World
    Siren
    Main Class
    Gladiator Lv 60
    Absolute Virtue and Pandemonium Warden from FFXI.
    (15)

  10. #10
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    FFXI - Soloing Iratham or Sedna as a level 90 White Mage.

    Can't really be implemented in their current incarnations as there isn't a lot of solo-style content in this game in that vein. Perhaps in the near future if S-E decides to implement a PvE 1v1 battle arena and dramatically change the solo potential of many of the classes.
    (4)

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