theres lots of issues with the quest tracker, it seems =\
theres lots of issues with the quest tracker, it seems =\
This, I wouldn't mind this modification either. Instead of or together with adding the individual selection for what appears in the duty list.I dunno why we still have "Fight (boss) in (boss's arena)" quests still. The original Hard Mode primals ended their quest when you unlocked the duty and Coil only has quests before unlocking and after completing so they were nice and out of the way as long term goals. All unlock quests should work the same way... Quest before and after but not during.
Yeah it wasnt removed because of PS3, they removed it because they say it was bugged, I personally didnt have any problems for the few days we had it in Beta testing. If anything you'd think been able to remove quests off the UI/Screen would IMPROVE PS3 performance since its not using memory on unwanted txt lol.
Anyways again a Dev/Rep response on this would be nice please, give us an idea if this little request can be brought in 3.0 or a hotfix shortly after
Edit: On the PS3 hardware limitations; so far I havent found anything thats unplayable on PS3 using an SSD, frame rate doesnt even drop that much these days unless its Odin FATE lol.
Last edited by Milmoko_Gemoko; 03-07-2015 at 06:33 AM.
Maybe they are worried about newer players hiding them, then losing track of what they are doing. You know the kind of player that doesn't know what they are doing just yet. I'd suggest bring this back from beta, to hide quests. But make it maybe a option that must be enabled in the settings. That way you can avoid hurting those newer players. It's the only reason I can imagine for them to not have this feature. Of course you'd think if that were the case, why are there so many quests that if you walk away by accident, without picking up the next quest in the line, you are really in trouble. Because you come back a week later and your like omg, where was that next quest. idk
Square baffles me. They act like adding simple things like hiding a quest from a list on the screen and adding a right click to report Gil sellers are monumental undertakings.
If adding these simple QOL improvements is a big deal get better developers.
That's the worst part of the Extreme Primals. They clog up UI space, unlike Coil turns.
Ya know I really want to quote this for truth. I would love the quest tracker feature back, and for the devs to pull there heads out of there asses on the RMT spam. Really SE, the game has been out for over a year now. Why the hell can I not click a guys name in chat who is an RMT bot spamming utter crap across my game, and repot him? How is it so much harder to implement then your horrible "report him" feature?
Lodestone Profile
http://na.finalfantasyxiv.com/lodestone/character/2183636/
And this thread gets buried again =p
Oh wait....
Lodestone Profile
http://na.finalfantasyxiv.com/lodestone/character/2183636/
Really needs to be implemented especially with such as the zodiac quests where you may have 8-10 dungeon objectives up at any given time, that's a lot of screen space, be great to hide them if I was levelling a new class or just clearing up random side stories and stuff
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