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  1. #91
    Player
    Grey_Cain's Avatar
    Join Date
    Oct 2011
    Posts
    426
    Character
    Cara Verant
    World
    Ultros
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Arcsol93 View Post
    Seriously just trash the carbuncles and egi's and put in actual summons. Having a class centered around just carbuncles wouldn't even be a summoner class anymore, there would be no diversity besides different colors which would be a let down. No, put in the actual summons, and completely redo the system from scratch. Separate the SCH and SMN classes, and let the SCH keep the original system. Make the Machinist the actual DoT dealer and have the SMN focus on something else entirely.
    No. SCH needs to be separated from Arcanist so they can get more healz. SMN just needs full-sized Summons so big they block everyone's view of the battle. >_> Heck, you could still take away all of the dots from ACN/SMN and just have them do attacks through their pet alone (and give pets other abilities on and off the GCD to make up for it).
    (3)
    Last edited by Grey_Cain; 03-06-2015 at 09:11 AM.

  2. #92
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Addition and Adjustments to Stats:

    Universal Stats:
    Critical Hit Rate - Values remain the same, but Character menu will now reflect a % Value.
    Critical hit Damage - New stat. Increased damage of Critical hits. Works Similar to Critical hit rate values. Character menu will show a % increase.
    Misc. Improvements to various Job abilities and Job traits.

    Melee Stats:
    Double Attack - Occasionally adds an additional melee attack to your normal attacks.
    Triple Attack - Occasionally adds two additional melee attacks to your normal attacks.

    Magic Stats:
    Refresh - increases potency of MP returned each cycle.
    (0)

  3. #93
    Player
    Arcsol93's Avatar
    Join Date
    Jun 2014
    Posts
    117
    Character
    Brianna Blackburne
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Grey_Cain View Post
    No. SCH needs to be separated from Arcanist so they can get more healz. SMN just needs full-sized Summons so big they block everyone's view of the battle. >_> Heck, you could still take away all of the dots from ACN/SMN and just have them do attacks through their pet alone (and give pets other abilities on and off the GCD to make up for it).
    This I can agree with. As long as neither have DoTs and are put onto a separate class entirely, the Summons are completely obnoxious and badass like they should be, and the carbuncles wiped from existence. Sadly we know that won't happen, the SMN is in need of a major fix, and I just don't see how they could do it without changing the entire job altogether.

    Honestly I think it would be pretty cool to actually change to the perspective of the pet after summoning and fight through it as an alternate method for using the SMN class.
    (0)
    Last edited by Arcsol93; 03-06-2015 at 10:44 AM.

  4. #94
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Queueing DF with chocobo out. .....nah never gonna happen is it xc
    (1)

  5. #95
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    - Retool Summoner to not be boring

    - Allow me to do stuff during DF queue that I only EVER think to do during DF queue (Chocobo race, quit cards, summon companion, ect)

    - Change zodiac quest to not be boring and stupid

    - Hopefully some 2.0 tweaks to dungeons to make them more fun, and less draggy tank-n-spank-for-30-minutes sleep inducing

    - Inclusion of elemental/physical resistances into heavensward gameplay...? (...nah.)

    - Allow players to switch classes during dungeons (plleeassseee)
    (0)

  6. #96
    Player
    Allistar's Avatar
    Join Date
    Mar 2011
    Posts
    389
    Character
    Asael K'ni'roux
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by desufin View Post
    Craziest? They abolish Arcanist as a base class and rework SMN and SCH to be proper, competitive standalone jobs. SCH obviously still a healer and SMN a dps but without being gimped clones held back by the bad design that is Arcanist.
    Or rework Arcanist to be the RDM we all know we want and take enfeebling duties away from SMN.
    (0)

  7. #97
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Instead of saying summoners have to hit with a spell book between casts give summoners whips and a attack animation that uses mana!!! Want Rydia whip so badly and restricting job swapping. Should be like old FF 11 days only able to swap in your inn room or private room.
    (1)
    Last edited by Galdous; 04-01-2015 at 03:38 AM.

  8. #98
    Player
    Ramien's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Morrigan Mieaux
    World
    Balmung
    Main Class
    Arcanist Lv 60
    I want to see the actual fishing line on my rod when I go fishing.
    (0)

  9. #99
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by myahele View Post
    SMN will no longer have battle rez. They'll get rid of egis and replace them with different colored carbuncles
    I would settle for having the option to use "differently colored carbuncles".

    It's not such a crazy idea, just that it is in the context of FFXIV since getting SE to make any kind of change - no matter how trivial - is like trying to squeeze blood from stone.
    (0)

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