Results 1 to 4 of 4
  1. #1
    Player
    balanced123's Avatar
    Join Date
    Aug 2013
    Posts
    97
    Character
    Lina Inverse
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60

    Triple Triad Quality Of Life Requests

    Hey folks, Lina Inverse here, taking a break from grinding Swift to ask the Devs for some minor Quality of Life adjustments to make TT even more fun! I would like to thank the Dev team into the sheer amount of love that went into making this system work so awesomely.
    1. Forfeit option for battles against NPC opponents.
    2. Allow TT challenges in main cities and housing districts.
    3. Allow players to blacklist X number of cards from Random rule matches
    4. Improve the description of Ascension to note that values cap at A
    5. Have the deck selection stay on on the last / recent deck.

    1. Missing a party finder que due to being mid-match is frustrating especially against a Sudden Death rule. Further, as in chess, sometimes you know you've lost and it's quicker to lose and start a new game.

    2. FFXIV has an excellent tradition of letting players play how they want. The inability to challenge my friends or FC mates in social / safe settings is frustrating.

    3. Random is a fun rule... if it didn't punish some players for being collectors and reward other players for only getting the higher rank cards. This can be seen against NPCs who always have near the same set of cards. Perhaps add a "bad" card to their collection and/or allow players to blacklist a certain number of cards from being used while Random is in effect?

    4. Ascension's rule text seems simple at first, but when you actually play the subtleties on how to count, namely that values will cap at A/10. This text change would help newer TT players.

    5. When playing against NPCs that have a time window, you either have a deck built for them or a general purpose deck. It would be great to have the same deck you want selected between matches and reduce time between games.


    These are my ideas for how TT can improve in-game. If anyone else has any more ideas, please post and I will add to list.
    (2)

  2. #2
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I would remove the annoying "Red/Blue Turn!" messages after every single move. Sure, it's only a half second but it makes it feel clunky to me.
    (0)

  3. #3
    Player
    Causality's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    445
    Character
    Nutritious Delicious
    World
    Adamantoise
    Main Class
    White Mage Lv 54
    Quote Originally Posted by balanced123 View Post
    Hey folks, Lina Inverse here, taking a break from grinding Swift to ask the Devs for some minor Quality of Life adjustments to make TT even more fun! I would like to thank the Dev team into the sheer amount of love that went into making this system work so awesomely.
    1. Forfeit option for battles against NPC opponents.
    2. Allow TT challenges in main cities and housing districts.
    3. Allow players to blacklist X number of cards from Random rule matches
    4. Improve the description of Ascension to note that values cap at A
    5. Have the deck selection stay on on the last / recent deck.

    2. FFXIV has an excellent tradition of letting players play how they want. The inability to challenge my friends or FC mates in social / safe settings is frustrating.

    Even if its not allowed in the cities.... I should be allowed to play cards with someone in my own darned house.
    (0)

  4. #4
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    I need to improve the contrast between the numbers and background image, for some of the cards. Some of the numbers are a bit difficult to read.

    The Spriggan card is a good example. The number 4 is right over the white ore/rock in the background image.
    (0)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida