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  1. #1
    Player
    Leozhontai's Avatar
    Join Date
    Jan 2014
    Posts
    92
    Character
    Leozhontai Thewicked
    World
    Malboro
    Main Class
    Alchemist Lv 60

    Alchemist(potions)

    With all the increase in gear can we please make alchemist have some recipes that makes better potion like heal max hq 2500 or something.

    Or a combine heal and strength up for 15 secs. I like having potions on my hotbar so please increase the usefulness with harder potions to make.
    (0)

  2. #2
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    can they just please last longer...sleep ward 15secs dafuq?
    (0)

  3. #3
    Player
    Leozhontai's Avatar
    Join Date
    Jan 2014
    Posts
    92
    Character
    Leozhontai Thewicked
    World
    Malboro
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Stupiduglytaru View Post
    can they just please last longer...sleep ward 15secs dafuq?
    That to they need to last 20-25sec
    (0)

  4. #4
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    potions for either a quick defensive boost or a quick burst of damage seem fine to me,

    however the mp and hp regen potions are laughably weak now considering there cool-down time, I understand they aren't suppose to replace a healer but surely to make them useful replenishing half your max hp or mp every 4.5-5 mins seems reasonable. I think these potions should be a set percentage increase not a max amount of points increase as currently.

    atleast x-ether nq is just enough for blm to recast flare or give a low level whm enough to boost their low mana pool in long stretch fights.
    (2)
    strange awareness of ghosts that no longer haunt this shell.

  5. #5
    Player
    Tarta's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Tarta Le'marzipan
    World
    Goblin
    Main Class
    Gladiator Lv 46
    Quote Originally Posted by chidarake View Post
    potions for either a quick defensive boost or a quick burst of damage seem fine to me,

    however the mp and hp regen potions are laughably weak now considering there cool-down time, I understand they aren't suppose to replace a healer but surely to make them useful replenishing half your max hp or mp every 4.5-5 mins seems reasonable. I think these potions should be a set percentage increase not a max amount of points increase as currently.

    atleast x-ether nq is just enough for blm to recast flare or give a low level whm enough to boost their low mana pool in long stretch fights.
    That. That exactly.
    Potion and Ethers should be a percentage.
    (0)
    wow Tarta
    so man
    such big
    wow
    much scarry