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  1. #1
    Player
    ZellosWilder's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Zellos Wilder
    World
    Lich
    Main Class
    Gladiator Lv 90
    There is nothing wrong with the random rule even against the NPCs who have a big advantage over you... this actually makes Triple Triad more of a challenge instead of every NPC handing over their cards to you on a plate (which is kind of the case with the majority of them) it's suppose to be difficult to win against some NPCs whether its skill based or luck based, both these NPC are the hardest ones in the game to beat which gives a challenge something which is going to last awhile in the game, you can't expect to beat everything straight away. It just seems everyone wants the game to be easy without thinking oh this npc is a bitch to beat but I will eventually win and get my cards that I need (if you really wanted it you would do so)
    (1)

  2. #2
    Player
    ZellosWilder's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Zellos Wilder
    World
    Lich
    Main Class
    Gladiator Lv 90
    Lets say they do make the random rule different for these NPCs they will be beaten quickly and cards are gotten in a day or so then which NPCs are left to be beaten? None because all the NPCs are too easy to win now. At the moment yes the rule favours the NPCs which it should do as they have the advantage like a casino does in their card games "the house will have the advantage in odds" this is normal and to be expected this makes them difficult to win and makes Triple Triad last longer as a whole, if they changed the NPC rule for random this ruins any challenge and difficulty of TT NPCs and makes the replay value next to nothing to come back later and try to finally win them.
    (0)

  3. #3
    Player
    ZellosWilder's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Zellos Wilder
    World
    Lich
    Main Class
    Gladiator Lv 90
    Meh too many players complain and SE always nerfs stuff in the game which ruins parts of the game for players like myself :/ Keeping the rule for the NPC as it is does not ruin the game for anyone else players are just whining and want everything easier... its like 2nd coil T6-T8 it was a difficult challenge which would of lasted but players whine and it becomes too easy and then the content doesn't last as long.
    (0)
    Last edited by ZellosWilder; 03-15-2015 at 06:01 AM.

  4. #4
    Player
    TheSamplingParadise's Avatar
    Join Date
    Jan 2015
    Posts
    27
    Character
    Valacer Edeon
    World
    Cactuar
    Main Class
    Astrologian Lv 70
    Landenel is seriously so broken. I'm at 58/60 cards, and nearly 3/5 pulls are always one stars. Case and point:




    I've spent the last hour trying to play him, and out of almost 30 matches, I maybe scrapped 2 wins, 2 draws, and 26 losses.


    This is not okay. And this is not coil either.
    (8)

  5. #5
    Player
    TheSamplingParadise's Avatar
    Join Date
    Jan 2015
    Posts
    27
    Character
    Valacer Edeon
    World
    Cactuar
    Main Class
    Astrologian Lv 70
    I've broken 60 cards, thinking this would get better: It does not. It's still just as hard and as broken with more than 60 cards. It's unreal.
    (0)

  6. #6
    Player
    gtasthehunter's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Crystal Twilight
    World
    Excalibur
    Main Class
    Scholar Lv 70
    I don't even play this card game anymore cause random and a few other rules sucks! NPC need more cards if we are forced to have 30-60 cards they should have 30-60 cards.

    Cause there are some players that sucks at on the fly math that this games needs not everyone can do math really fast in the time you give them so also need to remove that stupid time limit where to NPC have to be anywhere? they do nothing but say where they are, NPC do not need time limits! I could see the need for PvP matchs but again players like me will never really win so i never really play those either!
    (0)
    We need a setting to auto use Aetheryte Tickets ~ An amount set by the players like set to 500 Gil if a teleport cost over that amount it will auto-use a ticket!