As much as I have read throughout this entire thing, I'm gonna write this up about the Random Rule.

The Random Rule is meant for Random Decks, though with the current coding of NPCs in place that use this rule(that have a small card pool), it has become excessively difficult to defeat them even once. I can agree on this fact because I've tried it before, and failed more than enough times against Rowena/Landenel. Random has become RNG at its finest(Atmas are nothing to worry about now if you're going to whine about that here) mainly by the fact that low card pools(and high cards) tend to favor those who don't have a majority of 1 Star Cards.

A possible fix to this would be either scrapping Random altogether and adding a different rule based on monsters(and not Ascension, Descension, etc.), or possibly changing around things. Suggestions on what things are below:

-Increase the NPC's Card Pool greatly(40+ Cards) so that they do not have an elite, small selection to choose from.