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  1. #1
    Player
    Tadacho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    183
    Character
    Hikai Tadacho
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Welsper59 View Post
    I think you need to mention that despite any strategy being given, there is still a significantly high chance of losing frequently. Even with 50+ cards in your deck, chances are you're not going to win if Random leaves you with pretty much all of the original starter set (or some equivalent to it).
    Well that's a given. It is still random after all. I was quite clear in saying it "improves your chances", not ensures a guaranteed victory.
    (1)

  2. #2
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Tadacho View Post
    Well that's a given. It is still random after all. I was quite clear in saying it "improves your chances", not ensures a guaranteed victory.
    Yeah, but you still pretty much have no real strategy to use unless you're given a good hand, which doesn't happen very often, even if you did have access to 3-star decks. I think what people are complaining about is the fact that it's basically RNG at play here lol. Except it, in most cases, means an immediate loss versus making a mistake on the players fault. Don't get me wrong, I agree with you on the fact that TT is literally designed to make the player lose against NPCs an overwhelmingly significant majority of the time. I just don't think others realize this. Which is probably why posting any sort of strategy, without the mention of "you're going to lose nearly every game", doesn't help much since the use of any one strategy against random only comes into play once in a great while.

    For random, it really just comes down to 3-star deck access to win maybe 1/5 of yours games (depends on how nice Random is to you), or lose 90% of your games without it, if not more. The only rule that actually has a decent amount of strategy behind it is Plus, followed by Ascension, Descension, Same, and Reverse, as those could still work in your favor even if Random is used.
    (2)