I don't think so much the thread was about a chance to beat the NPC, but rather dealing with an NPC with low replay value due to the balance of this challenge. This makes a key difference. It's like why go to a dungeon with little replay value, and this NPC is being viewed as such. I have to agree this makes it problematic. Chiding people for not having more cards or saying they don't know the strategy isn't helpful as well. It's not addressing the core issue. I agree if the NPC had random cards in the deck it may at least make it more interesting.

On one hand it does make people do the Odin trial a bit more, but as far as enjoyment of a challenging match with an NPC, it's not there so much otherwise it would be a crowded NPC. Instead it's like the Aurum Vale of NPCs.

The only suggestions I can think of is hoping for a deck that pushes rows upward where it force the NPC to stick Odin up in the top, since it's the last card played due to the NPC's AI