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  1. #1
    Player
    Kharhaz's Avatar
    Join Date
    Mar 2011
    Posts
    21
    Character
    Skiotha Cnaiur
    World
    Faerie
    Main Class
    Gladiator Lv 50
    @ Aeyis

    Thank you, it seems that it's only fair that I would be treated with the same lack of respect that I gave the people in this thread. The fact that you were willing to be polite and discuss the matter like this changes my initial opinion of the community.

    In any case, it's probably just a combination of luck and making smart moves, or making moves for a specific reason. There are a lot of defensive, baiting, or recapture strategies you can use that could *potentially* increase your chances of winning more than collecting or drawing better cards.

    I know I can't convince people to do something they don't want to do, but at the same time embracing this kind of challenge instead of dreading it can really help people become better players, learning to use cards they normally don't and picking up on NPC tendencies. That's why I hate to see people get frustrated and ask for something to be toned down.

    Now, there is the problem of these claims of constantly getting awful cards, and I only really had problems like that before I reached 30+. So I am pretty curious to see some card counts. I think since a random deck has to still follow the rules of your rank, perhaps the way your rare card is chosen (or not chosen) is affecting the randomizer in a strange way.

    I don't think it's that unfair for NPCs to break the rules or have a small pool of cards like they do. It does seem like BS at first, but if you are willing to give it a chance its really not THAT bad. I will however admit, that if a change were to be made, I feel players should always get one face card if they have one.

    Sorry for the double post, but I think it's easier to read this way and I don't see it as a problem when I'm not posting one liners.
    (0)
    Last edited by Kharhaz; 03-05-2015 at 03:52 AM. Reason: Too long

  2. #2
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kharhaz View Post
    snip
    Thank you for your direct reply. It is appreciated. I'm not someone who is against overlooking first impressions, however some people are not so forgiving

    Maybe you went about it the right way having a lot of good cards and less than 60? I literally toiled over trying to make sure I had 60 unique cards before the tournament started...(what a joke that turned out to be...) and admittedly most of that included getting every single 1 star card because they had the highest drop rate and the easiest chance to acquire. This included all of the low level dungeons for the exclusive cards they hold and almost every trial (still missing Shiva). So maybe my entire deck is just filled with more junk then yours, therefore I get crappy hands more often? I have some 5/4 star cards, but I think I have every single 1 star card.

    It very well could be that I see worse hands then you consistently because my card pool is further diluted with low cards, but this is a problem that anyone heavily invested in Triple Triad is going to encounter eventually.

    You said yourself that there are 20 1* cards. In a deck with 80 cards total, a full 25% of your potential deck is the worst possible. Also take in to consideration that another 20 cards are 5* and 10 cards are 4* which makes it impossible for you to ever have more than 1 of them in your deck. So what this does is effectively increases that 25%, because you really only have a total of 51 cards you can ever compose a Random deck with. 20/51 is much much more skewed than 20/80, we are looking at a bit over 40% chance each card pull can be 1*.

    It's honestly surprising to me that you haven't seen a deck like I mentioned in my other post lol....

    I think Swift is the hardest NPC also and have nothing against difficulty. Difficulty makes Triple Triad fun. But what Random rule set does, is artificial difficulty. They are taking an NPC who doesn't really have that strong of a card set and injecting him with a large dose of frustration and bullshit (my opinion ) to draw out the opportunities you have for winning. I completely agree that you can make most of your decks at least a draw as long as you play them right.

    Honestly I would have more fun against an NPC who had 5 5star cards. At least I can freely try and figure out how to take a monster hand like that down. I wouldn't even mind random if it just adhered to the deck rules I already have!! I took the time to get 60 cards I shouldn't be downgraded forcefully after grinding them ^^

    Lastly, I too enjoy winning with a disadvantage. I thought that's what we were already doing though, since some of these NPCs have multiple 5/4* cards in their decks when we can't have them. Artifically decreasing the overall value of my deck based on RNG is just not fun for me haha.


    Quote Originally Posted by Kharhaz View Post
    So I am pretty curious to see some card counts. I think since a random deck has to still follow the rules of your rank, perhaps the way your rare card is chosen (or not chosen) is affecting the randomizer in a strange way.

    I am at 61. And this is another big problem people have with random, just to clear it up for you. The part that I bolded in your quote is not true. Your random deck doesn't have to adhere to the rules of the rank you are in. Maybe that's where a lot of this confusion has come from.
    (1)
    Last edited by JayCommon; 03-05-2015 at 05:17 AM.

  3. #3
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    I'd complain about random, but I can't even get lucky to get any new cards to hit the 30 threshold.
    (1)

  4. #4
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    To even have a chance at this NPC for farming status you need:

    1. Beat 30 NPCs to unlock 2 stars.

    2. I would say about a 53 card minimum.

    20 cards in your deck are 1 star cards.
    17 cards are 2 star, so you want to at least get about every 2 star card out there.

    I know people are upset at Kharhaz's tone and rightfully so, but there is strategy to the random just like all the other npcs.

    RNG is involved, but you want to push the odd in your favor by getting 53 cards, you so you definitely need to pick up those 2 star cards ASAP.

    The strategy often involves 2 ways but all of them need to have the end result of Odin being played up top so he does the least amount of "damage"

    You can follow the strat explained, but my strategy involved baiting the NPC by placing a very low card in the middle. Cobelyn, Mandragora etc...

    I think he should have A cards in his deck because right now he has a very pointless Fallen Ace rule that has no bearing on his deck.
    (1)

  5. #5
    Player
    Runewraith's Avatar
    Join Date
    Mar 2012
    Posts
    15
    Character
    Kelios Worldbreaker
    World
    Hyperion
    Main Class
    Samurai Lv 70
    I am at 61. And this is another big problem people have with random, just to clear it up for you. The part that I bolded in your quote is not true. Your random deck doesn't have to adhere to the rules of the rank you are in.
    In my experience and everyone in my fc/linkshells experience this is blatantly false. The random deck you're given will never break the rarity limit you currently have. If you're claiming otherwise I'd like to see some evidence.


    edit; looks like the guy I replied to deleted his post.
    (1)
    Last edited by Runewraith; 03-05-2015 at 04:07 PM.

  6. #6
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Runewraith View Post
    In my experience and everyone in my fc/linkshells experience this is blatantly false. The random deck you're given will never break the rarity limit you currently have. If you're claiming otherwise I'd like to see some evidence.


    edit; looks like the guy I replied to deleted his post.

    I didn't delete my post

    But I think I did word what I was trying to convey poorly. You're right that you absolutely won't be able to break the cap of having a better hand than you are allowed to have. I.E. If you have 30 unique cards tier than a Random opponent will never allow you to have a full deck of 3*. What I meant was inversely, which is what I believe the person I responded to perceived. Random will not always give you a deck at it's fullest potential. Just because I have 60 unique cards, doesn't mean that Random deck will give me a 5* and 4 3* cards every time.

    Sorry for the confusion.
    (0)

  7. #7
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by JayCommon View Post
    Random will not always give you a deck at it's fullest potential.
    Actually to clarify, Random will NEVER give you a deck at its fullest potential.... because its not truly Random. Not for you, not for the NPC.

    This makes it... NOT FUN.

    The fact that the NPC always has the same cards and doesn't have to play by the Random rule also makes it not fun.

    Just a stupid rule in general.
    (2)

  8. #8
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Quesse View Post
    Actually to clarify, Random will NEVER give you a deck at its fullest potential.... because its not truly Random. Not for you, not for the NPC.

    This makes it... NOT FUN.

    The fact that the NPC always has the same cards and doesn't have to play by the Random rule also makes it not fun.

    Just a stupid rule in general.
    It can give you a deck at your fullest potential. Rarely, but it can happen. 2 or 3 of the NPCs cards are fixed, and aside from that the NPCs total deck is only 7 orso cards, nearly all of which are strong.
    (1)

  9. #9
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Aeyis View Post
    It can give you a deck at your fullest potential. Rarely, but it can happen. 2 or 3 of the NPCs cards are fixed, and aside from that the NPCs total deck is only 7 orso cards, nearly all of which are strong.
    It can't because if you have say, 29 cards, it will only give you random 1 star cards and MAYBE one other card even if you have a bunch of two star cards. That is not Random. Even at 60 cards it is not truly random and you will never end up with multiple 5 star cards.

    However with SWAP you can get multiple 5 stars so there is precedent for the rarity rules to be broken but random follows them. So a random rule without true randomness is not random.
    (0)

  10. #10
    Player
    Firepower's Avatar
    Join Date
    Feb 2013
    Posts
    304
    Character
    Firepower Shinryu
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    There is currently 80 cards in the game

    20 1*
    17 2*
    13 3*
    10 4*
    20 5*

    Lets assume you have every card for maximum chance of winning a random battle, you have a 0.375 chance of drawing a 4 or 5 star card per card so a fair assumption should be made that 0.375 x 5 > 1 therefore you should get one. After getting that one card be it 4 (33%) or 5 (66%) star you will then be only allowed 3 or below cards to be randomed in.

    Assuming that one of the 5 cards is a high value means 4/5 need to be 3 star or lower.

    that leaves you with:

    26% 3*
    34% 2*
    40% 1*

    I'm not sure what kind of deck composition you need to reliably beat Landenel but I would assume he would definitely have to screw up to be beaten by the weaker 1 stars and a single 5 star. Personally I just beat him the once and left him alone since it really is no fun just playing a game you have no control over. Also this is ignoring the fact that a handful of the 5 stars haven't been found yet and ones like lightning require winning tournaments, 1 million MGP for cloud or rare drops from booster packs which lower your chances of 5 stars, but as I mentioned at the start, it's not the problem of winning its the problem of whats the point it is essentially as someone mentioned earlier the aurum vale of npc's. Is Yoshi going to put "beat landanel 50 times for rare item drop to continue your relic weapon in heavensward or something?"

    The reward is too low, I understand the challenge and difficulty and it being random but after people have gotten odin card (more than likely from farming urths fount, I can bet with a decent party I can kill odin in a similar time someone might get one win vs landenel) So enhance the rewards from these npc's to make the challenge rewarding. People will still be farming king elmer and indolent imperial in the future for MGP, nobody will be near Landenel because of his unfair setup.
    (1)
    Last edited by Firepower; 03-05-2015 at 04:19 PM.

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