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  1. #1
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Chinook View Post
    Content difficulty

    http://forum.square-enix.com/ffxiv/t...700#post522700


    Developers are working on "hard" versions of Toto-Rak and Ifrit fight (harder than the current level 50 one) for version 2.0. Rewards will also be more powerful.

    Linking my own old translation about some information that was only posted on French forums.

    We now have the harder Ifrit fight they talked about 6 months ago, think we'll get Toto-Rak (Extreme) in 1.23 or they'll stick to their original plan and make it scalable in 2.0 ?
    (2)

  2. #2
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Chinook View Post
    Linking my own old translation about some information that was only posted on French forums.

    We now have the harder Ifrit fight they talked about 6 months ago, think we'll get Toto-Rak (Extreme) in 1.23 or they'll stick to their original plan and make it scalable in 2.0 ?
    It's possible that the dynamic changes made in 1.23 are going to give all the current dungeons "EXTREME" mode because of Dalamud's influence on Eorzea and perhaps create a bunch of one time only events that players can only do before 2.0 for unique gear. It'll definitely be interesting to see the hints in the coming weeks maybe even starting as early as this week.

    --
    It's interesting to see that they have a lv sync in the works though I wonder how well it will actually work, I can imagine they are trying to set it up so that people can't just take advantage of it to make spiritbonding easier since players will have the option to have more than one character on a server they could easily make 8 characters, have them stock up on their leve charges, sync to lv 1-10 depending on what the mininum requirement is to lv sync, burn through all the leve charges and earn bank on quick spiritbonding with little effort. Then if said player is to high to be useful they can just delete the character make a new one and start the process all over again.

    --
    I wonder if the GC change means it'll work like XI where Grand companies are more like "nation" in XI rather then Campaign in XI where changing allegiance just knocked you down 1-2 ranks. It would be pretty lame if changing GC basically meant:

    Grida=Rank 10 change to LL=Rank 0 change back to Grida=Rank 0

    I'm hoping it'll be more like
    Grida=Rank 10 change to LL=Rank 0 change back to Grida=Rank 10 with the limitation of having to wait a RL week to change and perhaps a payment of 50-100k gil or something to that effect.
    (0)