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  1. #1
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Good job on the thranslations, you're not as lazy as me who only translates what I judge as new/exclusive info.
    (0)

  2. #2
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Thanks for the translations!
    (0)

  3. #3
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Some information on Goobue mount:

    http://forum.square-enix.com/ffxiv/t...483#post521483

    Quote Originally Posted by Youmukon View Post
    Et voici quelques informations concernant le goobbue :

    - La taille du goobbue restera la même pour toutes les races de personnages. (Les Lalafells n'auront pas une version pour bébé \o/)
    - Comme vous l'avez constaté dans la vidéo, la vitesse de déplacement est la même que celle du Chocobo.
    - Il sera possible de posséder les deux montures et d'utiliser celle de votre choix. Avoir le goobbue ne vous privera pas de votre chocobo. Les mêmes restrictions s'appliquent pour appeler la monture.
    - The Goobue size will be the same, regardless of race (Lalafells won't have baby goobue mounts \o/)
    - As you've seen in the video, the speed is the same as chocobos
    - It will be possible to have the 2 mounts and use the one you like. Having the goobue does not block the chocobo. Same restrictions to call the mount apply.
    (4)

  4. #4
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    It's not clear because of wording used, plus the fact that there was a mistake made by the dev saying market wards instead of housing.

    Oh and:
    Speculation =/= clear
    (2)

  5. #5
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Content difficulty

    http://forum.square-enix.com/ffxiv/t...700#post522700

    Quote Originally Posted by Youmukon View Post
    Les développeurs travaillent afin de pouvoir ajouter dans la version 2.0 du jeu d'avoir une version "difficile" des Mille Gueules de Toto-Rak ainsi que de la bataille contre Ifrit (une version plus difficile que le combat niveau 50 actuel). Bien entendu les récompenses seront elles aussi plus puissantes
    Developers are working on "hard" versions of Toto-Rak and Ifrit fight (harder than the current level 50 one) for version 2.0. Rewards will also be more powerful.
    (11)

  6. #6
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Chinook View Post
    Content difficulty

    http://forum.square-enix.com/ffxiv/t...700#post522700



    Developers are working on "hard" versions of Toto-Rak and Ifrit fight (harder than the current level 50 one) for version 2.0. Rewards will also be more powerful.
    Ooh. Sounds interesting.

    Thank you (as always) for the translations!
    (1)

  7. #7
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    http://forum.square-enix.com/ffxiv/t...378#post524378 Concerning the Achievement System

    Quote Originally Posted by Youmukon View Post
    Bonjour ! Good-day!

    Concernant les haut-faits et les trophées du PlayStation Network, les détails concernant la version 2.0 ne sont pas encore connus. Tout est encore en cours de discussion sur la manière dont haut-faits et trophées fonctionneront ensemble. Un trophée ne sera pas forcement l'équivalent d'un haut-fait, certaines séries de haut-faits pourraient débloquer par la suite des trophées.

    Concerning the Acievements and Trophies for PlayStation Network, the details concerning the version 2.0 are not yet known. Everything is still being discussed on the manner in which Achievements and Trophies will function together. A Trophy will not forcefully be the equivalent of an Achievement, but certain series of Achievements could unlock some Trophies.

    Enfin je pense que nombre d'entre vous sont inquiet concernant la rétroactivité des données, là encore il me fut impossible d'obtenir une réponse précise sur ce point malheureusement

    In the end I think a number of you are worried about the retroactivity of data (achievements in the past I assume), sadly on this point it was yet again impossible to obtain a precise response
    (3)

  8. #8
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Chinook View Post
    Content difficulty

    http://forum.square-enix.com/ffxiv/t...700#post522700


    Developers are working on "hard" versions of Toto-Rak and Ifrit fight (harder than the current level 50 one) for version 2.0. Rewards will also be more powerful.

    Linking my own old translation about some information that was only posted on French forums.

    We now have the harder Ifrit fight they talked about 6 months ago, think we'll get Toto-Rak (Extreme) in 1.23 or they'll stick to their original plan and make it scalable in 2.0 ?
    (2)

  9. #9
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Chinook View Post
    Linking my own old translation about some information that was only posted on French forums.

    We now have the harder Ifrit fight they talked about 6 months ago, think we'll get Toto-Rak (Extreme) in 1.23 or they'll stick to their original plan and make it scalable in 2.0 ?
    It's possible that the dynamic changes made in 1.23 are going to give all the current dungeons "EXTREME" mode because of Dalamud's influence on Eorzea and perhaps create a bunch of one time only events that players can only do before 2.0 for unique gear. It'll definitely be interesting to see the hints in the coming weeks maybe even starting as early as this week.

    --
    It's interesting to see that they have a lv sync in the works though I wonder how well it will actually work, I can imagine they are trying to set it up so that people can't just take advantage of it to make spiritbonding easier since players will have the option to have more than one character on a server they could easily make 8 characters, have them stock up on their leve charges, sync to lv 1-10 depending on what the mininum requirement is to lv sync, burn through all the leve charges and earn bank on quick spiritbonding with little effort. Then if said player is to high to be useful they can just delete the character make a new one and start the process all over again.

    --
    I wonder if the GC change means it'll work like XI where Grand companies are more like "nation" in XI rather then Campaign in XI where changing allegiance just knocked you down 1-2 ranks. It would be pretty lame if changing GC basically meant:

    Grida=Rank 10 change to LL=Rank 0 change back to Grida=Rank 0

    I'm hoping it'll be more like
    Grida=Rank 10 change to LL=Rank 0 change back to Grida=Rank 10 with the limitation of having to wait a RL week to change and perhaps a payment of 50-100k gil or something to that effect.
    (0)

  10. #10
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    http://forum.square-enix.com/ffxiv/t...337#post525337

    Quote Originally Posted by Youmukon View Post
    Bonsoir MADX ! Good evening MADX!

    En effet il y a une légère différence de taille, le message que je voulais plutôt faire passer était que contrairement aux chocobos la taille est "relativement" la même pour toutes les races. On est bien loin des disparités entre les chocobos

    In effect, there is a slight difference in size (of Goobbues), the (earlier) message that I wanted to pass along as that contrary to the chocobos the size is "relatively" the same for each race. We are well away from the disparity between the chocobos
    (4)

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