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  1. #1
    Player

    Join Date
    Aug 2011
    Posts
    2

    Bazaar features request and suggestions

    I have a short and simple request that my fiancé and I just thought of.

    Would it be possible to allow players to adjust the price of an item in their bazaar, either buying or selling, without first removing it from the player's bazaar?

    Additionally, would it be possible to allow a player to designate an item as "seek item" without requiring the player to tie up the exact quantity desired? To that end, can we for instance seek 400 earth crystals and have the system allow players to sell the buyer "up to" 400 earth crystals instead of requiring them to sell the entire lot? For example, can I seek 99 Cotton Bolls for 300 gil each and anyone who wants to sell me any quantity of Cotton Boll may do so, for 300 gil per item until I have purchased the entire stack of 99?

    I realize the reasoning for the current system is the inventory space issue, but if for some reason a player is not allowed to make that purchase due to inventory issues, it could be handled the same way a failed repair works.
    (0)

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    with gear damage being an issue in this game now, can we also have repairs not take up 2 slots. Ill prob make a thread on this later, maybe.
    (1)

  3. #3
    Player

    Join Date
    Aug 2011
    Posts
    45
    I think that the each nation should connect to the same group of wards. that way regardless of where someone is they are all looking at the same items and all three nations can have more people in them (otherwise you end up like Fabul and 80% of the population is in uldy cause that's where all the items are being sold)
    (0)

  4. #4
    Player
    Sinnerslazer's Avatar
    Join Date
    Aug 2011
    Posts
    96
    Character
    Glizdus Junior
    World
    Moogle
    Main Class
    Botanist Lv 50
    In addition to above having only 10 slots in bazaar/ retainer / repair for me is a pure misunderstanding.
    I won't compare FF14 to other MMO games where there is no limitations.

    What if all my gear is destroyed and wanted to put it on bazaar for repair?
    I would have to sit and wait until some of them will be repaired to make a room for another.

    I have no idea what makes you make the same mistake like in FF11.
    (0)

  5. #5
    Player

    Join Date
    Sep 2011
    Posts
    3
    The biggest problem with the bazaar is...People use it as extra inventory space! One of two things need to happen 1) Put a price cap on all items in the game. 2) Lose the bazaar all together. I mean come on EVERYONE I check has all there items 999,999,999.... I bet most if not all players dont even check bazaars anymore its sad really for people who try and use them the right way. One time I fulled mine up with shards and was selling them for 1 gil each went to bed got up checked not a one sold....
    (0)

  6. #6
    Player
    Sinnerslazer's Avatar
    Join Date
    Aug 2011
    Posts
    96
    Character
    Glizdus Junior
    World
    Moogle
    Main Class
    Botanist Lv 50
    the solution is simple. stay with bazaar cap with 10 slots and BRING AH INTO THE GAME! it was so simple in FF11. why you always have to implement something new to every new FF and forgetting about things, that were checked?

    i know, that you don't want FF14 to be just FF11-2, but come on! why make players life to be more complicated?!
    (0)