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Thread: Request to SE

  1. #1
    Player
    RickXRolled's Avatar
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    Jan 2014
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    204
    Character
    Ryan Norris
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60

    Request to SE

    Adopt Wow's rng system.
    Enough said.
    (3)

  2. #2
    Player
    Theonekitten's Avatar
    Join Date
    Mar 2011
    Location
    San D'oria
    Posts
    197
    Character
    Natsu Theonekitten
    World
    Hyperion
    Main Class
    Ninja Lv 60
    Your name alone caused you to lose all credibility. lol
    (6)

  3. #3
    Player
    Neri's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    Neridia Neririncia
    World
    Tonberry
    Main Class
    Dancer Lv 100
    I have never played WoW, so what is this RNG system supposed to be like?
    (0)

  4. #4
    Player
    Wildsprite's Avatar
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    Jul 2011
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    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by RickXRolled View Post
    Adopt Wow's rng system.
    Enough said.
    you might gain a better following if you give details since many of us have no idea what's supposed to be better about WoW's RNG system. please explain.
    (5)

  5. #5
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Mentioning WoW on here will get you no friends.

    Although I agree an intelligent rng system would be better than the crap we have right now.

    As far as I'm aware the RNG system in WoW increases your chance every time you don't get something, eventually increasing the odds to your favour.
    (3)

  6. #6
    Player
    Wildsprite's Avatar
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    Jul 2011
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    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jinko View Post
    As far as I'm aware the RNG system in WoW increases your chance every time you don't get something, eventually increasing the odds to your favour.
    I would vote in favour of a system like that. especially with some of the terrible RNG we have now
    (3)

  7. #7
    Player
    Neri's Avatar
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    Mar 2011
    Location
    Gridania
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    786
    Character
    Neridia Neririncia
    World
    Tonberry
    Main Class
    Dancer Lv 100
    Oh I see. But I think the way it works in PSO2 is alright too though. Like you have a bar to fill up, your item could drop while the bar is progressing. When the bar filled up, you automatically get the drop.
    (0)

  8. #8
    Player
    Wildsprite's Avatar
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    Jul 2011
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    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Neri View Post
    Oh I see. But I think the way it works in PSO2 is alright too though. Like you have a bar to fill up, your item could drop while the bar is progressing. When the bar filled up, you automatically get the drop.
    this could work too
    (1)

  9. #9
    Player
    MistyMew's Avatar
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    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Wildsprite View Post
    I would vote in favour of a system like that. especially with some of the terrible RNG we have now
    would get my vote as well
    (0)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  10. #10
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Jinko View Post
    Mentioning WoW on here will get you no friends.

    Although I agree an intelligent rng system would be better than the crap we have right now.

    As far as I'm aware the RNG system in WoW increases your chance every time you don't get something, eventually increasing the odds to your favour.
    Quote Originally Posted by Neri View Post
    Oh I see. But I think the way it works in PSO2 is alright too though. Like you have a bar to fill up, your item could drop while the bar is progressing. When the bar filled up, you automatically get the drop.
    I like both ideas here.
    (1)

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