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  1. #5
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I recall Yoshida has made comment on Evolve:

    Nova Crystallis: What are your personal highlights of E3 2014?

    Yoshida: Even though we’re here at E3, I’ve had three LIVE shows, 13-14 interviews and I haven’t been around the show floor that much. Of what I have seen, the thing that has left the biggest impression is Evolve by the Left 4 Dead team. Having four players working together, and the fifth player gets to be the monster – it’s a mixture of PvE and PvP gameplay. This is something that I’ve wanted to do for a long time so when I see it I get really excited.

    In a similar vain, the new Fable Legends is again four players, with one outsider that gets to be the Game Master type of player, putting down traps and monsters so that no two games is the same. It’s similar, but different and brings it up to the next level, although I’m sad that I haven’t been able to go to either booth to try them out. Of course there are other titles like Destiny that interests me too. Last year it was all about the consoles, this year it’s about the games on those consoles, so this year seems a lot more exciting but I’m stuck in here sadly (Laughs). Because I have a bad memory, I want to play the Master Chief Collection again and see if I can remember everything that happens.


    Nova Crystallis: On the subject of something similar to Evolve, would you consider something like that for FFXIV? For example, creating a large dungeon where one player becomes a monster and chases the rest through the length of it.

    Yoshida: Evolve is going to be a very different game to Final Fantasy XIV, and again, the needs and the stresses on the console will be different as well. Four players versus one means they can better allocate their resources, where we have to use our resources in displaying lots of characters at once – that is our restriction that doesn’t allow us to do the same things that they are doing because they have only the four players and monster. It’s definitely something we’re interested in and we’ve been talking about it ourselves on the development team, about doing something similar. When we do make that announcement, you remember you heard it here first in this room! So maybe you have one player playing Behemoth, and 200 players coming out towards him, and in one swipe he knocks all 200 players down… everyone will want to be Behemoth and nobody will want to be the 200 so we will have to work on balance.


    The idea is interesting, and I hope it could be lore'd in somehow. Quick off shoot idea, some part of story has you dropped into a primal's entire being of Aether and you're broke mentally the shard that remains is the now new remnant of you and through Migardsormr blessing and all those people you've met, influenced, and produced faith upon yourself you can hold the viable shard of you at the forefront and leave the corrupted mind in shackles, except for sometimes it doesn't. Then you take your primal form and players have to take you down.
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    Last edited by Shougun; 03-01-2015 at 04:02 PM.