"I wish they'd remove a perfectly good skill because bad players are bad"
Strangely enough, I think I've encountered more bad ninjas that only spam their AE combo and won't put up any dots compared to ninjas that don't huton or trick. I think the biggest problem is all the new skills you learn with that last mudra. It's a little overwhelming at first and the job quests don't go into great detail about each skill you get so I'm not surprised that some people just don't bother reading or learning it at all.
But there are gonna be people who are awful at their job no matter what. I still see drgs that can't keep heavy thrust up or mnks that can't keep stacks or use positionals. They're just rarer compared to how many people wanna be ninjas. Wait til 3.0 and bad ninjas will be replaced with bad gunners.
I don't think that it is so much a problem with ninjas, as it is a problem with inexperienced players.
It is very common to see players who:
1) Do not understand the mechanics of the game (DoT's, Buffs, GCD's, etc.)
2) Do not yet know boss mechanics so their rotations suffer because they cannot concentrate on them
3) Have not stumbled upon (or researched) proper rotations
4) Do not understand their skills or how to use them efficiently
5) Have fresh 50 gear
It is very obvious to spot players suffering from these issues, especially in 24 man content. MMO's tend to have overly complicated mechanics that are not obvious to first time players.
Now sure, I get a little annoyed when my experience is lengthened by the struggles of bad/new/inexperienced players; however, the only solution is to help them to learn and develop their skills. Just vote kicking them and moving on is very toxic for the community. Try and spend some time teaching them and they will get better over time.
Patience, friend
Man, if vote kicks happened for sub optimal (read: terrible) play 9 out of every 10 goons I see would get the boot. No HT, random abilities being used out of combo, etc.
Unless they're causing constant wipes for whatever reason it's never going to be a reason for me to kick them (I've had the occasional group that after several attempts still couldn't meet dungeon dps checks).
Doton still has some great uses, though most of them involve dealing with trash. And I agree with Slappah on this one. You can't remove an ability just because bad players don't know how to use it. By that logic, you would need to remove a LOT more.
What about Flare? I see BLM's all the time casting flare while they have full MP, effectively destroying their DPS output lol. Is that grounds to remove it? I think you would have a billion angry BLM's if you tried lol
I said miasma 2 was only used on aoe or along with contagion.
Tri-dastor doesn't use aetherflow. And does not need a buff. It ISN'T for damage. It's CC. It's perfectly fine as is. It's a ranged aoe bind and is summoners only CC.
Sleep IS invaluable CC because as you said, it's op in PvP. (Even though it really isn't op at all.)
I'm NOT overstating the uses of these skills, I'm simply stating the uses for the skills.
NONE of these skills are used in your regular rotation because they aren't meant to be..they are all situational skills and 100% most absolutely have their uses and do have value.
On an off topic side note, +1 for dragons dogma sig. Love that game to death.
Last edited by Slappah; 03-03-2015 at 07:08 AM.
Aha... so we were saying the same thing but I just failed to read and comprehend what you were saying.. my bad ^_^.I said miasma 2 was only used on aoe or along with contagion.
Tri-dastor doesn't use aetherflow. And does not need a buff. It ISN'T for damage. It's CC. It's perfectly fine as is. It's a ranged aoe bind and is summoners only CC.
Sleep IS invaluable CC because as you said, it's op in PvP. (Even though it really isn't op at all.)
I'm NOT overstating the uses of these skills, I'm simply stating the uses for the skills.
NONE of these skills are used in your regular rotation because they aren't meant to be..they are all situational skills and 100% most absolutely have their uses and do have value.
On an off topic side note, +1 for dragons dogma sig. Love that game to death.
PS - Dragons Dogma ONLINE.. but Japan only... why does Capcom continue to do this to US T_T
Wow that hits me right in the feels...
I just did 3 dungeons and I'm 95% sure that my doton was always critting.
I don't ever remember seeing any change like that.
Also this can't be true because kassatsu 100% guaruntees raiton will crit, which is a magical attack.
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