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  1. #1
    Player
    EdwinLi's Avatar
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    Aug 2013
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    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100

    Guess that Gunblade Job function.

    So if a Gunblade Job is introduced into FF14 how do you think it will function as a Tank or DPS?

    For me....

    As a Tank I see it as a Job that may take into the design of a Gunblade. What type of Tank is a mystery since not much I can think about beyond taking advanage of the Gunblade's design of Melee and Range combat. Their Pull skill is a bit obvious being their basic Gun Shot skill. I only see gunblade more as a Tank Job due to how it shown currently in FF14. Not to mention SE and Yoshi-P seems to enjoy placing any Jobs related to Swords as Tank Jobs for some reason currently.


    If it goes to a DPS Role, it may mix the combination of Melee and Range attacks for their Damage. Splitting their combo types into a Melee combo path for more focus damage and a Range combo path for their condition damage. Maybe add some special mechanics that takes into account Gunblade's Sword/Gun Nature for some of their skills or their combo attack.

    (I would have made a SAM post but I'll just leave that until SE finalize SAM since originally it was going to be the Tank Job of 3.0 until they switched it to Dark knight and how Yoshi-P said he saw it more as a Melee DPS Job so what Job role it will be we will just have to wait and see the final product in a future release.)
    (1)

  2. #2
    Player
    Balipu's Avatar
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    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    I think a gunblade job would be a DPS as people are pissed that every sword class is a tank so far.
    At any rate it would be a very difficult job to create because of its mix of melee and ranged capabilities. For instance, an autoattack that adjusts itself based on the range of the enemy would be a horror to code. Unless the autoattack is a slash AND a shot.
    (1)

  3. #3
    Player
    Slappah's Avatar
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    Sep 2014
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    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    Sometimes I'm tempted to make a thread "What will Edwin Li try and guess next?"
    (14)

  4. #4
    Player
    Imoen's Avatar
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    Jul 2011
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    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by EdwinLi View Post
    So if a Gunblade Job is introduced into FF14 how do you think it will function as a Tank or DPS?
    Related to the topic I don't think there is much use speculating, with that said, if I had to guess.. dps.

    Quote Originally Posted by Balipu View Post
    I think a gunblade job...
    There is one single sword wielding class. People are pissed about it? (2 if you are thinking to the future and not current state)

    The scripting/code for checking distance from the monsters location for melee and ranged auto-attacks are already in the game. (Bard & everything else) I don't think it would be out of the realm of possibility to blend the two relatively easily... distance check branch > run specific animation based on bool result > run same modifiers for damage etc... (or whatever order they have it set up in) My point is the game is already making distance checks all the time. Unless they are using volume detection for it or something /ponders regardless, it is already in place and they have templates now to work off of... anyway I digress, carry on.
    (0)
    Last edited by Imoen; 02-26-2015 at 03:56 PM.

  5. #5
    Player
    Kassiekane's Avatar
    Join Date
    Oct 2013
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    314
    Character
    Elione Skyracer
    World
    Mateus
    Main Class
    Gladiator Lv 1
    It may be a while before we get a gunblade class, considering it's a melee DPS, and they have already conceived the idea of putting Samurai into the game, which would bring us to a total of 4 melee classes. We have yet to get a third castor dps, which I personally look forward to being made post expansion.
    (0)

  6. #6
    Player
    Ramien's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Morrigan Mieaux
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Imoen View Post
    There is one single sword wielding class. People are pissed about it?
    Dark Knights will be using swords as well, so that makes a total of two.
    (0)

  7. #7
    Player
    EdwinLi's Avatar
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    Aug 2013
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    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Imoen View Post

    There is one single sword wielding class. People are pissed about it?
    .
    It also the fact that Dark Knight, another Sword type Job, is getting slapped into the Tank Role as well.

    SAM, also another Sword user Job, was originally considered to become another Tank Job that uses Sword but of course now SE and Yoshi-P was reconsidering it but SAM is only in the consideration zone since they did say SAM as a DPS was only a consideration and not officially confirmed a DPS Job so it may still become another Tank Job depending on their finalization of SAM.

    Basically everything Sword user related right now and in 3.0 era, until a new Job is released that break the sword user = tank Job trend they have going, is just being slapped into the Tank Role.

    Quote Originally Posted by Kassiekane View Post
    It may be a while before we get a gunblade class, considering it's a melee DPS, and they have already conceived the idea of putting Samurai into the game, which would bring us to a total of 4 melee classes. We have yet to get a third castor dps, which I personally look forward to being made post expansion.
    Maybe but they could always add some twist to new Jobs after all.

    Yoshi-P did mention back in 2.0, while discussing Ninja and Gun job (before they confirmed it to be Machinist), that he wanted to introduce a Melee Mage Job which would be a type of Caster/Melee Job. That would be a interesting 3rd Caster Job.

    Also, with Gunblade's nature as a Melee/Range weapon in FF14 world they could also introduce some interesting twist to it as well.
    (0)
    Last edited by EdwinLi; 02-26-2015 at 03:56 PM.

  8. #8
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by EdwinLi View Post
    It also the fact that Dark Knight, another Sword type Job, is getting slapped into the Tank Role as well.

    SAM, also another Sword user Job, was originally considered to become another Tank Job that uses Sword but of course now SE and Yoshi-P was reconsidering it but SAM is only in the consideration zone since they did say SAM as a DPS was only a consideration and not officially confirmed a DPS Job so it may still become another Tank Job depending on their finalization of SAM.
    Ah I see, I was unaware of this other information (I was speaking of current state), thanks for bringing it to my attention. Soooo if dark knight used a scyth people would be groovy with it?
    (0)
    Last edited by Imoen; 02-26-2015 at 03:57 PM.

  9. #9
    Player
    Reinfeld's Avatar
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    Nov 2011
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    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Quote Originally Posted by Balipu View Post
    I think a gunblade job would be a DPS as people are pissed that every sword class is a tank so far.
    At any rate it would be a very difficult job to create because of its mix of melee and ranged capabilities. For instance, an autoattack that adjusts itself based on the range of the enemy would be a horror to code. Unless the autoattack is a slash AND a shot.
    If they just did it a'la FF8, I think they would just be melee with slashing attacks and the occasional point-blank shot. Then maybe they would have a single ranged GCD that would allow them to attack while getting into melee distance for their combos.
    (1)

  10. #10
    Player
    LordLucavi's Avatar
    Join Date
    Dec 2014
    Posts
    118
    Character
    Faran Lucavi
    World
    Siren
    Main Class
    Dark Knight Lv 70
    If you are referring to FFVIII's Gunblades, they were swords that sent vibrations down the blade when the trigger was pulled. In that game, it was essentially a critical hit. That wouldn't really work in FFXIV. I know, some of the CS's show some of the imperial baddies having revolver cylinders on their weapons. Aside from the one battle with the shield guy, I don't really remember anyone actually shooting with their weapon.

    If, for some insane reason, they did add the stupid things, I can see them being a mid range damage dealer, with the "shots" inflicting debuffs like bleeding, X resistance down, Paralyze, etc. Then, at least, it would halfway fit in with the Engineer job. But then, that might also be part of what the gunner job in 3.0 will be doing. Who knows, maybe they'll be a glamour for the gunner weapons.
    (0)
    Two peanuts are walking down the street. One is a salted.

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