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  1. #1
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by Perrin_Aybarra View Post
    They could do something like that.

    Unfortunately I cannot find what I am looking for right now, either I don't know how to search efficiently or I imagined all that lol.
    Well either we're both crazy and it never happened, or someone at some point will find what we're looking for lol
    (0)

  2. #2
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    I think we also need to look at the difficulty for adding the 2nd, 3rd, 4th and 5th materia.

    What do you guys think would be fair?

    - 1st is 100% success, we know this
    - 2nd, 80% success?
    - 3rd, 60% success?
    - 4th, 40% success?
    - 5th, 20% success?

    Does this sound reasonable? With these odds you have something like a... 4% chance of getting an item from basic to fully decked out, without it breaking.
    (0)

  3. #3
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I like this Materia system and the crafting system changes, I will finally give it a try, it looks fun now, while before I just found it tedious.
    (2)
    Xeto Milanti Bei

  4. #4
    Player
    Royal's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    362
    Character
    Lexalon Kai
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    I have to get 50 before the end of september to do all the new content lol
    (1)

  5. #5
    Player
    Bluebun's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    106
    Character
    Blue Bun
    World
    Excalibur
    Main Class
    Culinarian Lv 50
    As battle jobs, you can probably make a ton of gil just by forming the materia from equipment and selling that. Anyone that is a hardcore DoH or DoLer will be too busy to be grinding battle equipment down to materia. Essentially making it so people not doing end game content can still make decent gil.
    (1)

  6. #6
    Player
    Royal's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    362
    Character
    Lexalon Kai
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    That only holds true if I can buy new equipment for less than what i'm selling the materia to make a profit. I'm sure that relationship will hold true at the start of 1.19 but 3 months from then? Who knows.
    (0)

  7. #7
    Player
    Eugenics's Avatar
    Join Date
    May 2011
    Posts
    318
    Character
    Sponge Bob
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Will be interesting to see what we get out of future dungeons, if craftable gear + multiple materia will be better then none tradable gear. Then why waste time in the dungeons for subpar gear.

    Looking forward to see how it all plans out in the end.
    (1)

  8. #8
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Eugenics View Post
    Will be interesting to see what we get out of future dungeons, if craftable gear + multiple materia will be better then none tradable gear. Then why waste time in the dungeons for subpar gear.

    Looking forward to see how it all plans out in the end.
    I'm hoping they go with my idea of needing to convert say a dungeon weapon to get the best (tier 4) materia. But that may be a bit overkill considering how many tier 4s you're going to need. Tier 4s might end up being super rare anyway and the intention might not be to have you stack 5 of those in an item.

    Alternatively what could happen is dungeon weapons turn into materia that can't be obtained anywhere else, such as double attack rate etc. You could stick that in along with 4 more common tier 4s.

    The materia system certainly sounds a lot more interesting than when it was first announced. But it seems standard HQs aren't going to be rare, meaning I should probably sell off all +2/3s I own right now.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  9. #9
    Player
    Royal's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    362
    Character
    Lexalon Kai
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Xenor View Post
    I'm hoping they go with my idea of needing to convert say a dungeon weapon to get the best (tier 4) materia. But that may be a bit overkill considering how many tier 4s you're going to need. Tier 4s might end up being super rare anyway and the intention might not be to have you stack 5 of those in an item.

    Alternatively what could happen is dungeon weapons turn into materia that can't be obtained anywhere else, such as double attack rate etc. You could stick that in along with 4 more common tier 4s.

    The materia system certainly sounds a lot more interesting than when it was first announced. But it seems standard HQs aren't going to be rare, meaning I should probably sell off all +2/3s I own right now.
    Who knows. A HQ item in the new system may mean +15% stats just like 3 stars is now. If they allow 2/3 to change to HQ you will gain ground on all your 2's and 3's will remain the same.
    (0)

  10. #10
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I think to make the better crafted gear than drop gear the mat's will probably drop from dungeon's or NM's.
    (0)
    Xeto Milanti Bei

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