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  1. #1
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Aeyis View Post
    In chess you can literally see and predict every single move that your opponent can make. Unless you play by the ''all open'' rule, this is not the case in TT. A large part of being able to defeat the harder NPCs is memorizing what cards they have available, and what stats are on them.

    In addition, both sides are equal (apart from first move), in chess. Whereas in TT both sides have wildly different moves at their disposal.
    yeah, that's why strategy isn't possible (in the large scale) in PVP TT. Sure you can easily predict your own moves based on you deck and your opponent's moves, but there is no way you can predict what they will do and when they'll do it, because there is no way you can guess their deck (unless you've already played 5 times with them against their 5 decks, while having them begin each time which is RNG, without allowing them to change any of the cards they use.... which is a hell lot of conditions).



    While the chess/speed chess vs TT comparison is a good one regarding the time to make a move, i's a bad one if you consider the essence of the game.

    Chess is about long term planning. You can plan beforehand because you're likely to know your opponents, their opening, reactions, strong points and weaknesses, etc.... So you can put up a plan to counter them. If that doesn't work, strategy and tactics come in play for quick bursts or long term moves to get an advantage. All in all, you'r not likely to win in a few moves in an equal match.

    TT on the other hand, is mainly about short term action, due to its nature (9 moves in total), and the unpredictability of its PvP. You can't plan anything beforehand if you aren't in PvE (the IA is dumb and uses the same patterns 90% of the time. Learn those fix patterns and adapt, you'll win). You cannot guess which cards a player will use, thus you cannot have a strategy against them. All you have left is luck and really short time planning on your moves, by example if a "plus" pattern appears and you just happened to have the right card to activate it. You can't force a player to enter a winning pattern because you have no data on his deck.


    In regards to that, the time allowed to play doesn't matter. It helps to make quick maths for plus, same, ascension, or similar, but other than that, there is nothing more you can do.


    edit : actually, the only rule that would allow anyone to plan anything and could allow more time to think is the "all open", and eventually "three open" but there are 2 unknown variables in the planning, which always lead to bad plans. You can't plan anything good if you don't know everything
    (1)
    Last edited by Kuwagami; 03-02-2015 at 10:54 PM.

  2. #2
    Player
    bigjohnny's Avatar
    Join Date
    Jul 2014
    Posts
    7
    Character
    Big Eddie
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by scarebearz View Post
    I think the time limit is good, making it any longer just makes it too easy.

    People good at planning ahread will be able to do it in the time allowed.

    Logistically speaking you can not plan ahead the dozens of possible scenarios that could arise from a single move in just 30 seconds. A move made in 30 seconds will mostly likely be a flimsy one that fails to stand up to scrutiny.


    "People good at planning ahead will be able to do it in the time allowed."

    I'm good at planning ahead.
    Should need be, I can prepare a meal in 10 minutes. However, should I choose to put more time into said meal I can produce something of much higher quality that will ultimately lead to a more satisfying experience. Just because you can do something in a limited amount of time does not mean that everyone should be pigeonholed into suboptimal conditions.
    (5)
    Last edited by bigjohnny; 03-01-2015 at 11:34 AM.

  3. #3
    Player

    Join Date
    Aug 2013
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    1,176
    Quote Originally Posted by bigjohnny View Post
    Logistically speaking you can not plan ahead the dozens of possible scenarios that could arise from a single move in just 30 seconds. A move made in 30 seconds will mostly likely be a flimsy one that fails to stand up to scrutiny.
    If someone is a "good strategist", why can't they beat a bad strategist, when they each have 30 seconds? xD

    I for one would not be happy taking an 30mins - an hour to play 1 TT match.

    Extent the time to 45s maybe, but any more is really not needed imo.
    (1)

  4. #4
    Player
    Rynia's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    140
    Character
    Rynia Tenendora
    World
    Shiva
    Main Class
    Conjurer Lv 60
    I agree, but more because I'm mathematically challenged so if there's a more complicated ruleset I struggle to keep up with what I need to do. Which is a shame because it just makes the game unnecessarily difficult =(
    (3)

  5. #5
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    I agree with this idea for a longer time limit. I do find myself thinking really hard on moves and then the beep wakes me up and it panicks me lol XD. Longer thinking time would be awesome .
    (3)

  6. #6
    Player
    Asheilin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    320
    Character
    Ahmira Duskbloom
    World
    Behemoth
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Chiramu View Post
    I agree with this idea for a longer time limit. I do find myself thinking really hard on moves and then the beep wakes me up and it panicks me lol XD. Longer thinking time would be awesome .
    this pretty much sums it up for me. this is even more probably when I'm on plus or same, simply because you can have 2-3 cards to add up and not everyone is able to do that many adds in 30 seconds. I know I'm not. I think the tutorial of 1m was perfect; and think it would work for the math heavy rules as well with ease for all. Just because you have 1m doesn't mean you have to use it. If people can play faster, they can; if not, they can take the little extra time to be sure.
    (4)
    "Welcome to the ranks of the blue mages. However, at this moment you are but an empty vessel--a base creature, weaker than the most ordinary mortal. A blue mage must wrest her strength and vitality from her enemies. Show me your hunger for unrivaled power! This is the only guidance I shall give you."
    ~ Final Fantasy XI Treasures of Aht Urhgan

  7. #7
    Player
    AdlerTakamura's Avatar
    Join Date
    Jan 2015
    Posts
    42
    Character
    Taube Takamura
    World
    Ultros
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by PeachKid View Post
    Triple Triad is a strategic game. 30 seconds just isn't long enough to plan several plays ahead, working in the best options for regional rules and etc. You wouldn't want to limit your time so much in chess, so why with this?
    Speed Chess.
    (4)

  8. #8
    Player

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    Aug 2013
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    Quote Originally Posted by AdlerTakamura View Post
    Speed Chess.
    Exactly ^^
    (0)

  9. #9
    Player
    PeachKid's Avatar
    Join Date
    Apr 2014
    Posts
    11
    Character
    Peach Kid
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by AdlerTakamura View Post
    Speed Chess.
    Yes. Perhaps I should have been more specific by saying "The majority of players wouldn't want to limit the time so much in chess, so why with this?", but I had a character limit to content with

    There's nothing wrong with Speed TT. I'm all for it. There is just absolutely no reason whatsoever to limit players' options. Making your plays more quickly doesn't necessarily make you a better strategist, it just makes you a faster one. I'd love the option to make the best tactical plays that I can. That's really all there is to it. Give us the option.
    (2)

  10. #10
    Player
    Niwashi's Avatar
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    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by scarebearz View Post
    If someone is a "good strategist", why can't they beat a bad strategist, when they each have 30 seconds? xD
    Because in 30 seconds, neither player is using strategy. Skill at a technique that you're not allowed to use isn't helpful.


    Quote Originally Posted by AdlerTakamura View Post
    Speed Chess.
    Yes, that's a good analogy. Chess and Speed Chess use the same board, the same game pieces, and even most of the same rules. But the addition of one extra rule limiting the time you can take completely changes the whole nature of the game. Chess is a game of strategy. Speed chess is a game of pattern recognition. Despite their obvious but superficial similarities, they're not even in the same genre of games.

    Here we're being given the Triple Triad equivalent of speed chess, but without being given its equivalent of chess itself. Those of us who enjoy having strategy in games want the strategy version of this one.
    (5)

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