I was thinking (hoping?) DK would have some sort of tie in with Paladin. Sort of a reverse Cecil thing. Cant say im disappointed in getting rid of classes though. Not that I have any personal gripe against it I just dont see the point in having a whole "job" thats pretty much the same as the class its based out of but with a few new abilities. Hopefully they do it for the rest of the jobs as well... would help with the SMN/SCH stats thing plus they can keep some of the classes as an alternative 'spec' (eg. Gladiator would be sword'n'board DPS)