Quote Originally Posted by Dreadnought View Post
i love aoe fights but i strongly believe that: some mobs should agro and some should not, some mobs should call reinforcements-such as beastmen, and some should not-such as squirrels.

SE seems to be very cut and dry/black and white with everything they do. "hey so lets have mobs call for reinforcements to promote aoe play and for immersion." "ok, which mobs should do it" "what are you stupid? every mob should call every mob all the time except bosses duhhhh..."

before you say you say "all time?" in my opinion your goal is to be stronger than the mobs your fighting which would cause for mobs to call for reinforcements 100% of the time.

I agree with that. I hope they'll continue to add depth to all these systems in the future instead of leaving them this simple. Nothing says immersion like the moment you realise you're thinking of strategy based on complex enemy pattern you've learned through months of play-time.