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  1. #11
    Player
    Fealow's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    85
    Character
    Fealow Vita
    World
    Phoenix
    Main Class
    Astrologian Lv 70
    Here's something I've noticed after my many races (chocobo rank 48)

    Pay attention to how long its takes for your stamina to start going down after you leave the gates (this only works if you're sprinting off the line) from what i can work out the time difference between when you're stamina starts dropping and distance covered is how behind everyone is compared to the server on average. so if it takes like 2 seconds before it starts going down that's two seconds ahead you need to anticipate turning for a chest other wise you'll end up not getting an item because according to the server you've already passed the chest when you started turning.

    However I have noticed that most of the time you'll catch up with whats happening on the sever in about 10 seconds, but it can go out of sync again. Just something to bear in mind.

    One other thing i'd like to know is why there is such a huge discrepancy to how quickly people get off the starting line. If we ignore the head start and sprint abilities and say no one has them there is a huge variation in how quickly you accelerate off the line in every race. Obviously acceleration should be taken into account here, but I don't honestly think the current stat numbers that players have (unless you pumped all your feed into acceleration) would make a big enough difference here.
    (0)
    Last edited by Fealow; 02-27-2015 at 11:01 AM.

  2. #12
    Player
    lyndwyrm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    165
    Character
    Poponemu Totonemu
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by WellFooled View Post
    I think our Chocobos run in invisible lanes along the race course and so long as I've been in the same lane as a coffer I don't think I've ever missed it.
    I was thinking this too. The boost/slowdown pads seem like they're 2 lanes wide, and most coffers are in 1 or 2 lanes. Though, in some of the tighter areas, I feel they might combine lanes temporarily, like the bridges in the desert, or the channels in tranquil path.
    (0)

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