Both of these could have been done with the current system. Again, look at the bolded part.Their intention is to do a lot more things like the imperial invasions but on a much grander scale and if people can't help each other in combat the system won't work. Thus you need to rework the system from the ground up. Remember Hamlet Defense concept? Now imagine 500 imperials washing over the town. Your not going to be able to beat that alone or even in a single party.
And think about multiple party Raids. This new system will make that very easy to implement with the simple addition of the lotting system everyone has been begging for.
As I said Meowy, a Lotting system would be a very easy way to implement multiple party raids with the NEW system. But without the Combat Sharing aspect of the new system, it is impossible. You can't have multiple party events if multiple parties can't share a single target. The new system effectively adds that possibility. Essentially it is the Alliance System of FFXI without the invite and shared loot. The bonus for not having those is you are now no longer restricted to 3 party alliances. You can have infinite party alliances. They have effectively stolen the ONE good aspect that Rift invented. Zone wide Massive Alliance Battles. And as an added bonus they took out the downside of that system being of course that in rift you have to group with the people to fight together.
Unfortunately, temporary Claiming systems are a massive pain in the ### to implement and would require a much longer wait time. It's the same reason the implementation of single claim xp got wedged into behest. It wasn't that they wanted there to be multiple parties in a single behest. It was just not possible to remove that one claiming system rule for a single aspect of the game. They would literally have to build two complete claiming systems and then write a program that decides which should be used at any given time.
NO to PL claiming system and NO to less open field content and more instanced stuff. -.-
It's fast enough to level at the moment.
r1 - r15 in less then 20 minutes!?
All claiming systems are PL systems. The only none PL claiming system is the one where who ever deals the most damage gets the XP. Do you wanna fight over your XP?
Get a clue..
Not true, change sp calculations for all members to reflect the sp received by the highest level in the party, and use a claim system just like what we have for NMs.
Nobody inside the party can PL, and nobody outside the party can PL.
You forgot nobody can help anyone ever and no one can save your life in a pinch.
I for one welcome these changes. They have given their reasons for making them, and clearly stated that although there may be a portion of the community that dislikes these changes, they are for the better.
I just have to say though, I find it quite funny when people assume they know how much effort goes into these changes, and think that SE is taking the "easy way out" by scrapping the old system and completely making a new one. How is that "the easy way out"? The vast majority of the people that try and look at the technical side of these changes has absolutely no idea what they are talking about, and are just vomiting out words in a poor attempt to seem slightly more intelligent.
It has been said several times to the people that have asked for changes in this game "If you don't like this game, you are free to leave" or "Go back to WoW!!!", well, in this situation I think the proper retort would be "If you don't where this game is going, you are free to leave" and "Go back to FFXI!!!". lol.
I know, this game was made in part to attract some of the players from FFXI, but it was also made to attract fans of MMOs and the Final Fantasy series in general. They are simply trying to make a game that will appeal to more people, trying to make a game that can stand on its own two feet in a market flooded with other MMOs, but more specifically, they are trying to make a game that is appealing to people other than yourselves.
Always a first for something
GO YOSHI! Absolute love the idea now. Was very against it but knowing helping others with power levelling is agree upon (since i prefer it personally ironically) is great.
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