Results -9 to 0 of 273

Dev. Posts

Threaded View

  1. #23
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Murugan View Post
    The game is 90% instanced content?

    Even if we include 1.19 and quantify "content" as only dungeons/NM/quests it is not even close.

    There will be 5 instanced raids, 1 open world dungeon, dozens of open world NM's, open world invasion events, and plenty of open world quests (some which have instanced content). That's not 90% by far, and just because they said that they plan to put a lot of endgame content in instances does not mean it will ever be anywhere close to 90%.

    If they were abandoning open world content in favor of mostly instanced I imagine we wouldn't have plans for 2 open world dungeon areas and open world NM's they recently announced.
    Before you get ahead of yourself I was simply replying to Meowie he/she said that they didn't want the game to be 90% instanced based. I wasn't saying it currently is by any means, atm 90% of the game is open world content and 10% instanced dungeons if that. I was just throwing the number that Meowie said out there back to make whatever point I was trying to make. You are right even with 1.20 even then it wouldn't be 90% instanced based but down the road it may possibly reach that number.

    Quote Originally Posted by Davorok View Post
    This is the only part that concerns me. I am imagining an FFXI Campaign and/or Beseiged type large scale PvE event where multiple parties and soloers are ganging up on Garlean Machina in order to "win" the event. If I gain nothing by helping someone else defeat an enemy, then why should I even try?

    If there is no exp and/or loot dropped from each enemy but rather everyone is awarded exp and loot at the end of the battle, then I don't see a problem however, that means that the system does need to track each participants damage and/or healing to determine the proper rewards.

    But if I get nothing for helping another player or party, I'm just gonna watch and hope they wipe, then try to steal the claim (esp. if it's an NM).
    I am sure that they have thought of those problems and that will be handled. It allows them to have the system they built and it will be open for tweaks and fixes and patches easier than the current system that we have. Area based content like that everyone will probably reap rewards for hitting the mobs or helping, beseiged was like that wasn't it? Been so long I can't remember, anyone could go up and attack anything and get rewarded for it in the end? That's probably how it will work for events/content that are of that fashion. Also remember none of the stuff is set it stone after they release the patch and things need to be fixed and tweaked they will do so accordingly so the system isn't unfair.
    (0)
    Last edited by Dargoth_Draconia; 09-01-2011 at 09:17 AM.

Tags for this Thread