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  1. #1
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Commat View Post
    Can someone help me out? I've read through most of this topic and I can't figure out why people are against the new claiming system besides fears over power leveling(which happens in every MMO). A detailed list of problems would help if someone has the time.

    The new system reads solid to me. I mean, we are going from a system where I get nothing for killing stuff because I am killing other stuff, to a system where I get rewarded for killing as many stuffs as I want. Sounds like an upgrade, right?
    Well you see Chicken Little was hit on the head by an acorn, and being only a chick she is convinced this means the sky is falling. So she embarks on a journey to warn everyone about how serious this problem is. Eventually she comes across a fox who tells her that the only way she can save herself and her new friends (who have jumped on the sky is falling bandwagon) is to come into his cave. I don't want to spoil the rest of the story.
    (2)

  2. #2
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Originally Posted by Naoki_Yoshida

    Why the claiming system will be removed
    When considering large scale PvE content involving multiple parties and PvP between large numbers of players...

    Securing reward rights
    Up next is the decision on the right to obtain rewards.
    This regards who has the right to obtain experience points, dropped items, and quest completion flags when multiple parties (including solo players) attack the same monster.
    This is the only part that concerns me. I am imagining an FFXI Campaign and/or Beseiged type large scale PvE event where multiple parties and soloers are ganging up on Garlean Machina in order to "win" the event. If I gain nothing by helping someone else defeat an enemy, then why should I even try?

    If there is no exp and/or loot dropped from each enemy but rather everyone is awarded exp and loot at the end of the battle, then I don't see a problem however, that means that the system does need to track each participants damage and/or healing to determine the proper rewards.

    But if I get nothing for helping another player or party, I'm just gonna watch and hope they wipe, then try to steal the claim (esp. if it's an NM).
    (1)

    Papa was a rolling stone...wherever he laid his barbut was home.





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