honestly this system could work very well, however it doesnt look like they are going the right direction with it, it would have to be a complex change that gave rewards to not just the first person too touch it, or it serves little purpose.

Also what is "rewards" is it exp? drops? quest credit? all of the above? If its all, the whole claim system serves no purpose at all, if its only drops, it seems like it will suck and cause problems for any NMs of value.

It also doesnt seems like they will make any interesting battles requiring large teams, because with first claim system, you are essentially still competing, and only 1 party will profit from the fight.

The multi mob thing is necessary for the linking and chaining, but it didnt have to accompany the claim system they are talking about.

Just seems like the way they are going to execute the system will have no benefit. Everyone who participates to a certain level should have a chance at rewards, otherwise you are just making a system that encourages people to just hope people die for big monsters. With this execution id like to see what advantage they think multi claim will bring? What is their vision for this change, as they execute it?