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  1. #71
    Player
    Nanaho's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    251
    Character
    Palamula Anamaleth
    World
    Faerie
    Main Class
    Lancer Lv 51
    Quitting the game after this until they decide to take the stick out their *** and get rid of it, the current system is better then this crap.
    (5)

  2. #72
    Player
    KiniRyris's Avatar
    Join Date
    Mar 2011
    Posts
    185
    Character
    Kin Ryris
    World
    Exodus
    Main Class
    Archer Lv 70
    /blockaid Please!!!!!! I Like the system, but for NMs and such you should be able to turn on blockaid!!
    (1)
    xivpad - http://xivpads.com/?8065522

  3. #73
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Personally i'm not a fan of this system. It won't be an issue for basic content and enemies, but for high level monsters, farming, and NM's I can imagine this being abused unless it's somehow balanced in a way that's not described.

    That or a lot of content will be instanced for NM's
    (1)

  4. #74
    Player
    MaxWinter's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Max Winter
    World
    Lich
    Main Class
    White Mage Lv 100
    Not sure this will effect me personaly that much at all however i feel wrong jumping into a fight to aid someone then probley get shouted/told off for try to help out.
    Even though i tend to try heal some people at times, but i know i taking a risk the monster agro kills me if doing that.

    I think this system will not work out great or be misused in some way , i hope im wrong though.
    (0)

  5. #75
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    As there is potential for abuse, it would be nice to get some clarification from SE on what will be in place to mitigate it.

    Since you can't cure people fighting an NM from outside the party, for example, it may also be impossible to "assist" a party fighting an NM as well.

    As far as powerleveling, there ought to be sp/xp penalties in place when someone much higher in level than you attacks the same mob you're fighting, so I don't think you'll be able to just have some rank 50 archer murder everything for a low level char for huge gains. But if that's the case, it would be nice to have some type of /blockaid lock-out if you don't want outside interference from someone trying to impede your grinding.
    (1)
    (original by GalvatronZero)

  6. #76
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    stuff like this is something they should take video of and post what its like before/after instead of the useless AA video they posted before lol.
    (2)

  7. #77
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shikaree View Post
    I'll bring up something I mentioned from the challenging content topic that I made, about world bosses and server benefits if killed. A claim system like that I would like to see if SE even decided to do something like this.

    If you can imagine something Yiazmat level (so you can't kill it that fast!), and present the server a challenge to defeat it, well we'd need more than one group at a time to be able to work down on something with such a massive health pool. In cases like this it helps to bring the community together.

    For anything otherwise, I'll leave my comments off the table. Too early to say what this will ultimately do.
    I like your point but as is the server couldn't handle the load if we were given server wide events. It's unfortunate too because server wide events are a lot of fun.
    (0)

  8. #78
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Nanaho View Post
    Quitting the game after this until they decide to take the stick out their *** and get rid of it, the current system is better then this crap.
    I liked your post not because I agree with you, think of it more like a vote for you to quit.
    (1)

  9. #79
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I have a serious question, now that anything and everything can be zerged down by 100 people. Will SE finally be removing the restriction of not allowing us to invite players when we're engaged in a battle? I mean, I don't understand why we would still remain restricted since we can always have the people outside of the main party bashing on the target anyways. What would the point be of blocking us after this change?
    (3)

  10. #80
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Thats actually a pretty darn good question keft.
    (1)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

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