I like your point but as is the server couldn't handle the load if we were given server wide events. It's unfortunate too because server wide events are a lot of fun.I'll bring up something I mentioned from the challenging content topic that I made, about world bosses and server benefits if killed. A claim system like that I would like to see if SE even decided to do something like this.
If you can imagine something Yiazmat level (so you can't kill it that fast!), and present the server a challenge to defeat it, well we'd need more than one group at a time to be able to work down on something with such a massive health pool. In cases like this it helps to bring the community together.
For anything otherwise, I'll leave my comments off the table. Too early to say what this will ultimately do.
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