I have to say I am very disappointed in the direction they are going with this claiming system. It is just giving you a free pass to PL and pretty much everyone will have an R50 outside of the party killing things for them. I hate to refer back to FFXI but what was so wrong with FFXI's claiming system. You claim it and it's yours nobody can touch it unless you call for help and then you get no reward. As for large scale PvE/PvP how is this new system better than what was in FFXI? In Campaign you could attack anything regardless of who was already attacking it and still be rewarded.

The current claim system would be fine if they allowed you to claim more than one thing without losing EXP/SP by doing so any links that come along can be dealt with. Then any content that needs it like large scale PvE just do it like Campaign.

Quote Originally Posted by AkiSajuu View Post
Not sure this has been mentioned, but in current system you can already PL if you have a r50 character and it can just kill mobs and you get SP by not even touching the mob.
From what Ive been reading in the upcoming system the person who gets PL'd need to touch the mob first, after it can be killed by a high ranked character. So basically you cant just go afk and magically get to highest rank in no time.
This is also one of the stupidest things they haver done, that you can have a R50 in a party with a bunch of R20's that can one shot everything for them to get them the best SP possible. Again FFXI was much better in that EXP was based on the highest level player in the party so if a R50 killed a R30 mob for some R20's they would get the same SP the R50 would get, so nothing. Was it perfect in FFXI no but it seems like it was much better than what we have now and what is coming.

In short use FFXI's Claiming and EXP distribution system, also add level sync then if that R50 wants to play with his R20 friends he can sync to their level and help them that way.