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  1. #1
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Personally i'm not a fan of this system. It won't be an issue for basic content and enemies, but for high level monsters, farming, and NM's I can imagine this being abused unless it's somehow balanced in a way that's not described.

    That or a lot of content will be instanced for NM's
    (1)

  2. #2
    Player
    MaxWinter's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Max Winter
    World
    Lich
    Main Class
    White Mage Lv 100
    Not sure this will effect me personaly that much at all however i feel wrong jumping into a fight to aid someone then probley get shouted/told off for try to help out.
    Even though i tend to try heal some people at times, but i know i taking a risk the monster agro kills me if doing that.

    I think this system will not work out great or be misused in some way , i hope im wrong though.
    (0)

  3. #3
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    As there is potential for abuse, it would be nice to get some clarification from SE on what will be in place to mitigate it.

    Since you can't cure people fighting an NM from outside the party, for example, it may also be impossible to "assist" a party fighting an NM as well.

    As far as powerleveling, there ought to be sp/xp penalties in place when someone much higher in level than you attacks the same mob you're fighting, so I don't think you'll be able to just have some rank 50 archer murder everything for a low level char for huge gains. But if that's the case, it would be nice to have some type of /blockaid lock-out if you don't want outside interference from someone trying to impede your grinding.
    (1)
    (original by GalvatronZero)

  4. #4
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    stuff like this is something they should take video of and post what its like before/after instead of the useless AA video they posted before lol.
    (2)

  5. #5
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I have a serious question, now that anything and everything can be zerged down by 100 people. Will SE finally be removing the restriction of not allowing us to invite players when we're engaged in a battle? I mean, I don't understand why we would still remain restricted since we can always have the people outside of the main party bashing on the target anyways. What would the point be of blocking us after this change?
    (3)

  6. #6
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Thats actually a pretty darn good question keft.
    (1)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  7. #7
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Griss View Post
    Thats actually a pretty darn good question keft.
    That's what I thought, I'm assuming SE will completely overlook it since it's a tendency of theirs to do....soooo D:
    (0)

  8. #8
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Mob respawns are going to have to be a hell of alot faster with this change.
    (1)

  9. #9
    Player
    Karvapeikko's Avatar
    Join Date
    Mar 2011
    Posts
    63
    Character
    Mjolnir Fomalhaut
    World
    Phoenix
    Main Class
    Weaver Lv 80
    Are we gonna see a random stranger/s butting in NM fights and accomplishing tanks?

    Edit: I vote for /blockaid
    (1)
    Last edited by Karvapeikko; 08-27-2011 at 06:50 AM. Reason: Had more to say

  10. #10
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    honestly this system could work very well, however it doesnt look like they are going the right direction with it, it would have to be a complex change that gave rewards to not just the first person too touch it, or it serves little purpose.

    Also what is "rewards" is it exp? drops? quest credit? all of the above? If its all, the whole claim system serves no purpose at all, if its only drops, it seems like it will suck and cause problems for any NMs of value.

    It also doesnt seems like they will make any interesting battles requiring large teams, because with first claim system, you are essentially still competing, and only 1 party will profit from the fight.

    The multi mob thing is necessary for the linking and chaining, but it didnt have to accompany the claim system they are talking about.

    Just seems like the way they are going to execute the system will have no benefit. Everyone who participates to a certain level should have a chance at rewards, otherwise you are just making a system that encourages people to just hope people die for big monsters. With this execution id like to see what advantage they think multi claim will bring? What is their vision for this change, as they execute it?
    (0)

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